void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _vkapi = VkApi.VkApiInstance; _vkapi.LoggedIn += onVKLogin; _vkapi.LoggedOut += onLogout; _downloader = _vkapi.gameObject.GetComponent <Downloader>(); playerImage.enabled = false; if (_vkapi.IsUserLoggedIn == true && VkApi.CurrentToken != null) { logInButton.SetActive(false); logOutButton.SetActive(true); logInRewardText.SetActive(false); getUserInfo(); } else { logInButton.SetActive(true); logOutButton.SetActive(false); } logInVkRewardLabel.text = "+" + gameSettings.logInReward.ToString(); joinVkGroupRewardLabel.text = "+" + gameSettings.joinGroupReward.ToString(); inviteVkFriendsRewardLabel.text = "+" + (gameSettings.inviteFriendReward * 4).ToString(); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (_playerData.enableBackgroundSound == false) { backgroundMusicToggle.isOn = true; } else { backgroundMusicToggle.isOn = false; } firstSetUpBackgroundMusic = true; if (_playerData.enableSoundsEffects == false) { soundEffectsToggle.isOn = true; } else { soundEffectsToggle.isOn = false; } firstSetUpSoundEffects = true; }
void Start() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _currentLevelBackground = levelBackgrounds[playerData.selectedLevelIndex]; _currentLevelBackground.SetActive(true); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; string appodealId; if (settings.paidGame) { appodealId = settings.androidHdAppodealId; #if UNITY_IOS appodealId = settings.iosHdAppodealId; #endif } else { appodealId = settings.androidFreeAppodealId; #if UNITY_IOS appodealId = settings.iosFreeAppodealId; #endif } #if UNITY_ANDROID Appodeal.disableNetwork("mopub"); Appodeal.disableNetwork("amazon_ads"); Appodeal.disableNetwork("cheetah"); Appodeal.disableNetwork("yandex"); #endif Appodeal.initialize(appodealId, Appodeal.REWARDED_VIDEO | Appodeal.INTERSTITIAL | Appodeal.BANNER_TOP); Appodeal.setRewardedVideoCallbacks(this); }
void Start() { _bonusRechargeTime = gameBalanceData.slowBonusRechargeTime + gameBalanceData.slowBonusMaxTime; _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _currentBonusTime = _bonusRechargeTime; circularRechargeIndicator.fillAmount = 0f; }
public void resumeGame() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (playerData.completedTutorial == true && pauseGamePopUp.activeSelf == false) { stopGame = false; } }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; m_tableView.dataSource = this; _lastSelectedFairyIndex = _playerData.selectedFairyIndex; slowBonusPrice.text = fairiesDataSource.slowBonusPrice.ToString(); damageBonusPrice.text = fairiesDataSource.damageBonusPrice.ToString(); bonusesForAdsCountLabel.text = "+" + fairiesDataSource.scoresForAdsCount.ToString(); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (_playerData.playerUsePromocode == true) { promoCodeButton.SetActive(false); } }
void Start() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _gameBalaceData = gameDifficultyModes[playerData.selectedLevelIndex]; _currentStageIndex = 0; _currentPlayerLevel = 0; _currentStageTime = 0; }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _vkapi = VkApi.VkApiInstance; _vkapi.LoggedIn += onVKLogin; _downloader = _vkapi.gameObject.GetComponent <Downloader>(); joinVkGroupAward.text = "+" + gameSettings.joinGroupReward.ToString(); inviteVkFriendsAward.text = "+" + (gameSettings.inviteFriendReward * 4).ToString(); }
void createNewPlayer() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (playerData.playerExist == false) { playerData.createNewPlayer(); playerData.savePlayerData(); } }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _currentTutorialIndex = 0; if (_playerData.completedTutorial == false) { _activeTutorial = true; gameLogicController.pauseGame(); tutorialParts[_currentTutorialIndex].SetActive(true); } }
void Start() { #if UNITY_ANDROID GooglePlayGames.PlayGamesPlatform.Activate(); #endif _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (startGame) { Social.localUser.Authenticate(logInDebug); } }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; _vkapi = VkApi.VkApiInstance; _vkapi.LoggedIn += onVKLogin; vklLogInReward.text = "+" + gameGlobalSettings.logInReward.ToString(); fblLogInReward.text = "+" + gameGlobalSettings.logInReward.ToString(); promoCodeReward.text = "+" + gameGlobalSettings.promoCodeReward.ToString(); if (_playerData.playerUsePromocode == true) { promoCodeButton.SetActive(false); } }
public void sendFinishLevelWithScore(int aScore) { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; Analytics.CustomEvent(gameAnaliticsMessages.finishGame, new Dictionary <string, object> { { "Score", aScore }, { "LevelDifficulty", playerData.selectedLevelIndex }, }); FB.LogAppEvent(gameAnaliticsMessages.finishGame, parameters: new Dictionary <string, object> { { AppEventParameterName.MaxRatingValue, aScore }, { AppEventParameterName.Level, playerData.selectedLevelIndex }, }); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; lineRechargeIndicator.fillAmount = 0f; if (_playerData.selectedFairyIndex >= 0) { _playerData.damageBonusCount--; GameFairyModel fairyModel = gameBalanceDataSource.dataArray[_playerData.selectedFairyIndex]; _bonusRechargeTime = fairyModel.fairyCreateSlowBonusTime; } _currentBonusTime = _bonusRechargeTime; }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; setUpPrices(); setUpCounts(); if (_playerData.blockAdsInAppBought == true) { blockAdInAppButton.gameObject.SetActive(false); } #if UNITY_IOS restoreInAppsButton.gameObject.SetActive(true); #endif }
void Start() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (settings.paidGame == true || playerData.blockAdsInAppBought == true) { adsAndHDVersionPad.SetActive(false); } if (settings.blockAds) { button.SetActive(false); } stopAdsCount = gameBalanceData.maxStopAdsCount; countText.text = stopAdsCount.ToString(); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (_playerData.playerUsePromocode == false) { rightCodeSign.SetActive(false); wrongCodeSign.SetActive(false); promoCodeField.gameObject.SetActive(true); doneButton.SetActive(true); } else { rightCodeSign.SetActive(true); wrongCodeSign.SetActive(false); promoCodeField.gameObject.SetActive(false); doneButton.SetActive(false); } }
string getPlayerDataFileName() { GameGlobalSettings globalSettings = ServicesLocator.getServiceForKey(typeof(GameGlobalSettings).Name) as GameGlobalSettings; string fileName = "/"; if (globalSettings.paidGame) { fileName += "paid"; } #if UNITY_STANDALONE_OSX || UNITY_IOS fileName += "playerData.bt"; #else fileName += "bamPlayerData.xml"; #endif return(fileName); }
void Start() { _analiticsController = GameObject.FindObjectOfType <GameAnaliticsController>(); _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; #if UNITY_ANDROID gameSettings.inAppProductRemoveAdID = gameSettings.inAppProductRemoveAdID.ToLower(); gameSettings.inAppProductScoreCount1ID = gameSettings.inAppProductScoreCount1ID.ToLower(); gameSettings.inAppProductScoreCount2ID = gameSettings.inAppProductScoreCount2ID.ToLower(); gameSettings.inAppProductScoreCount3ID = gameSettings.inAppProductScoreCount3ID.ToLower(); gameSettings.inAppProductScoreCount4ID = gameSettings.inAppProductScoreCount4ID.ToLower(); gameSettings.inAppProductScoreCount5ID = gameSettings.inAppProductScoreCount5ID.ToLower(); #endif if (m_StoreController == null) { initializePurchasing(); } }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; #if UNITY_ANDROID if (gameGlobalSettings.paidGame) { OneSignal.StartInit(gameGlobalSettings.hdOneSignalId, gameGlobalSettings.hdOneSignalProjectNumber).EndInit(); } else { OneSignal.StartInit(gameGlobalSettings.freeOneSignalId, gameGlobalSettings.freeOneSignalProjectNumber).EndInit();; } #endif if (_playerData.notNowPressed == false) { vkLogInPopUp.SetActive(true); GameAnaliticsController analiticsController = GameObject.FindObjectOfType <GameAnaliticsController>(); analiticsController.showSocialsLogInPopUp(); } }
public void saveCollectedPlayerScore() { GamePlayerDataController playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; int scoreCount = 0; if (playerData.selectedLevelIndex == 0) { scoreCount = _score; } if (playerData.selectedLevelIndex == 1) { scoreCount = _score * 2; } if (playerData.selectedLevelIndex == 2) { scoreCount = _score * 3; } playerData.playerScore += scoreCount; playerData.savePlayerData(); }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; if (playMainMenuBackgroundSound) { currentBackgroundSound = mainMenuBackgroundSound; } if (playMainGameBackgroundSound) { _currentBackgroundSoundIndex = Random.Range(0, mainGameBackgroundSounds.Length); currentBackgroundSound = mainGameBackgroundSounds[_currentBackgroundSoundIndex]; StartCoroutine(playEngineSound()); } currentBackgroundSound.Play(); if (_playerData.enableBackgroundSound == false) { currentBackgroundSound.volume = 0; } }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; }
void Start() { _playerData = ServicesLocator.getServiceForKey(typeof(GamePlayerDataController).Name) as GamePlayerDataController; setUpFacebookSettins(); }