예제 #1
0
        /// <summary>
        /// 分配端口,更新客户端发送过来的信息
        /// </summary>
        /// <param name="message"></param>
        private void MakeCustomerPort(INetSession clientInService, Qi_NETFLY_Message message)
        {
            //1.查看Key在不在?不在就新增,在就更新。
            int keyIndex = -1;

            for (int i = 0; i < PortsForListing.Count; i++)
            {
                if (PortsForListing[i].SecretKey == message.Key)
                {
                    //发现
                    keyIndex = i;
                    break;
                }
            }
            //2.
            if (keyIndex == -1)
            {
                //新增流程
                PortManager_For_Customer row = new PortManager_For_Customer();
                row.SecretKey       = message.Key;
                row.ServerForClient = clientInService;

                for (int i = 0; i < message.LAN_list_ClientSettings.Length; i++)
                {
                    ServicePort_Setting portItem = new ServicePort_Setting();
                    portItem.IP   = message.LAN_list_ClientSettings[i].IP;
                    portItem.Port = message.LAN_list_ClientSettings[i].Port;
                    portItem.Type = message.LAN_list_ClientSettings[i].Type;
                    portItem.Note = message.LAN_list_ClientSettings[i].Note;

                    int portForCustomer = FenPeiPortForCustomer();
                    portItem.OpenPort_In_Service_For_Customer = portForCustomer;

                    //端口已经分配好了,除了 -1 的情况,都应该可以分配,并制作成监听。
                    portItem.ServerForCustomer = MakeCustomerListenPort(portForCustomer);

                    row.ServicePort_Setting_List.Add(portItem);
                }
                PortsForListing.Add(row);
            }
            else
            {
                //更新流程:2020年10月30日 23点12分 这个还没做,别忘了。
                PortsForListing[keyIndex].SecretKey       = message.Key;
                PortsForListing[keyIndex].ServerForClient = clientInService;

                ChaYiGengXin_ClientLanSettings(ref PortsForListing[keyIndex].ServicePort_Setting_List, message.LAN_list_ClientSettings);
            }
        }
예제 #2
0
        /// <summary>
        /// 差异更新:相同的不做操作
        /// </summary>
        /// <param name="_old"></param>
        /// <param name="_new"></param>
        private void ChaYiGengXin_ClientLanSettings(ref List <ServicePort_Setting> _old, Qi_LAN_Setting[] _new)
        {
            if (_old.Count < _new.Length)
            {
                //数量增多了
                for (int i = _old.Count; i < _new.Length; i++)
                {
                    ServicePort_Setting portItem = new ServicePort_Setting();
                    portItem.IP   = _new[i].IP;
                    portItem.Port = _new[i].Port;
                    portItem.Type = _new[i].Type;
                    portItem.Note = _new[i].Note;

                    int portForCustomer = FenPeiPortForCustomer();
                    portItem.OpenPort_In_Service_For_Customer = portForCustomer;

                    //端口已经分配好了,除了 -1 的情况,都应该可以分配,并制作成监听。
                    portItem.ServerForCustomer = MakeCustomerListenPort(portForCustomer);

                    _old.Add(portItem);
                }
            }
            else if (_old.Count == _new.Length)
            {
                //数量相同,主要更新在这里进行。注意:原数据相同就不更新。
                for (int i = 0; i < _old.Count; i++)
                {
                    if (_old[i].IP == _new[i].IP && _old[i].Port == _new[i].Port && _old[i].Type == _new[i].Type && _old[i].Note == _new[i].Note)
                    {
                        //完全相同,就不改变了。
                    }
                    else
                    {
                        // 有变化,更新一下。
                        _old[i].IP   = _new[i].IP;
                        _old[i].Port = _new[i].Port;
                        _old[i].Type = _new[i].Type;
                        _old[i].Note = _new[i].Note;
                        //注意:已经开放的端口不做改变。
                    }
                }
            }
            else if (_old.Count > _new.Length)
            {
                //数量减少了,把过多的端口释放掉。如果更新,等这步骤完事后,在相同数量时处理。
                for (int i = _new.Length; i > _old.Count; i--)
                {
                    _old[i].ServerForCustomer.Stop("配置减少");
                    _old[i].ServerForCustomer.Dispose();
                    for (int iUsedPort = 0; iUsedPort < PortsHaveBeenUsed.Count; iUsedPort++)
                    {
                        if (PortsHaveBeenUsed[iUsedPort] == _old[i].OpenPort_In_Service_For_Customer) //把已用端口标识去掉 这个刚刚释放的。
                        {
                            PortsHaveBeenUsed.RemoveAt(iUsedPort);
                        }
                    }


                    _old.RemoveAt(i);
                }
            }
        }