void Start() { Application.runInBackground = true; if (!GetComponent <NetworkView>()) { gameObject.AddComponent <NetworkView>(); } IMG = DefaultIMG; peerType = Network.peerType; inst = this; }
void Start() { Application.runInBackground = true; if(!GetComponent<NetworkView>()) { gameObject.AddComponent<NetworkView>(); } IMG = DefaultIMG; peerType = Network.peerType; inst = this; }