public static ServerSendsJobBanDataMessage Send(NetworkConnection requestee, List <JobBanEntry> jobBanEntries) { ServerSendsJobBanDataMessage msg = new ServerSendsJobBanDataMessage { JobBanEntries = JsonConvert.SerializeObject(jobBanEntries) }; msg.SendTo(requestee); return(msg); }
public override void Process() { //Server Stuff here var conn = PlayerList.Instance.GetByUserID(PlayerID); if (conn == null) { Debug.LogError("Connection was NULL"); return; } var jobBanEntries = PlayerList.Instance.ClientAskingAboutJobBans(conn); ServerSendsJobBanDataMessage.Send(conn.Connection, jobBanEntries); }