void Start() { ServerPlacedScript server = GameData.CurrentServer; InputField nameField = this.transform.Find("Server Name").GetComponent <InputField>(); nameField.text = server.data.serverName; nameField.onValueChanged.AddListener(delegate { server.data.serverName = nameField.text; }); }
void Start() { ServerPlacedScript server = GameData.CurrentServer; foreach (int port in server.data.portsOpen) { EnablePort(port); } PortHandler(server, "OpenFTP", new int[] { 20, 21 }); PortHandler(server, "OpenSSH", new int[] { 22 }); PortHandler(server, "OpenSMTP", new int[] { 25 }); PortHandler(server, "OpenHTTP", new int[] { 80 }); }
void SetCoolingLvlValue() { ServerPlacedScript server = GameData.CurrentServer; this.transform.Find("Cooling Lvl").GetChild(0).GetComponent <Text>().text = server.data.coolingUpgrades + " / " + Settings.MAX_SECURITY_UPGRADES; if (server.data.coolingUpgrades < Settings.MAX_COOLING_UPGRADES) { coolingUpgradeBtn.GetComponentInChildren <Text>().text = "£" + Settings.COOLING_UPGRADE_COST + " Cooling Upgrade"; } else { coolingUpgradeBtn.GetComponentInChildren <Text>().text = "Maximum Upgrades"; coolingUpgradeBtn.interactable = false; } }
void SetSecurityLvlValue() { ServerPlacedScript server = GameData.CurrentServer; securityLvlText.text = server.data.securityUpgrades + " / " + Settings.MAX_SECURITY_UPGRADES; if (server.data.securityUpgrades < Settings.MAX_SECURITY_UPGRADES) { securityUpgradeBtn.GetComponentInChildren <Text>().text = "£" + Settings.SECURITY_UPGRADE_COST + " Security Upgrade"; } else { securityUpgradeBtn.GetComponentInChildren <Text>().text = "Maximum Upgrades"; securityUpgradeBtn.interactable = false; } }
private void PortHandler(ServerPlacedScript server, string portName, int[] portNums) { Transform obj = this.transform.Find(portName); ButtonToggle toggle = obj.GetComponent <ButtonToggle>(); obj.GetComponent <Button>().onClick.AddListener(delegate { listeners.Add(delegate { if (toggle.isDown) { server.data.portsOpen.AddRange(portNums); } else { foreach (int clientId in server.data.clients) { Client client = GameData.storage.clients.GetClient(clientId); if (Array.Exists(client.reqPorts, i => Array.Exists(portNums, j => j == i))) { this.transform.Find("Do not turn off ports").gameObject.SetActive(true); toggle.Down(); return; } } server.data.portsOpen.RemoveAll(delegate(int i) { foreach (int p in portNums) { if (p == i) { return(true); } } return(false); }); } }); }); }
// Use this for initialization void Start() { ServerPlacedScript server = GameData.CurrentServer; ServerDef def = server.data.def; Slider overclockingSlider = this.transform.Find("Overclocking Slider").GetComponent <Slider>(); overclockingSlider.value = server.data.overclockedPercent; overclockingSlider.onValueChanged.AddListener(delegate { server.data.overclockedPercent = overclockingSlider.value; }); securityLvlText = this.transform.Find("Security Lvl").GetChild(0).GetComponent <Text>(); coolingLvlText = this.transform.Find("Cooling Lvl").GetChild(0).GetComponent <Text>(); securityUpgradeBtn = this.transform.Find("Security Upgrade").GetComponent <Button>(); coolingUpgradeBtn = this.transform.Find("Cooling Upgrade").GetComponent <Button>(); SetSecurityLvlValue(); SetCoolingLvlValue(); securityUpgradeBtn.onClick.AddListener(delegate { if (server.data.securityUpgrades < Settings.MAX_SECURITY_UPGRADES) { GameObject.Find("Money").GetComponent <economy>().DecreaseProfit(Settings.SECURITY_UPGRADE_COST); server.data.securityUpgrades++; SetSecurityLvlValue(); } }); coolingUpgradeBtn.GetComponent <Button>().onClick.AddListener(delegate { if (server.data.coolingUpgrades < Settings.MAX_COOLING_UPGRADES) { GameObject.Find("Money").GetComponent <economy>().DecreaseProfit(Settings.COOLING_UPGRADE_COST); server.data.coolingUpgrades++; SetCoolingLvlValue(); } }); }
void Display() { ServerPlacedScript server = GameData.CurrentServer; ServerDef def = server.data.def; float cpu = 0; float ram = 0; int storage = 0; if (server.data.clients.Count > 0) { cpu = System.Math.Min(System.Math.Max(server.data.cpuUsage + GetRandomFluctuation(RANDOM_CPU_FLUCTUATION, 1), 0), server.data.def.cpu); ram = System.Math.Min(System.Math.Max(server.data.ramUsage + GetRandomFluctuation(RANDOM_RAM_FLUCTUATION, 2), 0), server.data.def.ram); storage = (int)System.Math.Min(System.Math.Max(server.data.storageUsed + GetRandomFluctuation(RANDOM_STORAGE_FLUCTUATION, 1), 0), server.data.def.capacity); } SetText("Processor", cpu.ToString("N1") + " / " + server.data.overclockedCPU.ToString("N1") + " Ghz"); SetColourWarning("Processor", server.data.cpuUsage / server.data.overclockedCPU, d => d >= 0.60, d => d >= 0.90); SetText("RAM", ram.ToString("N1") + " / " + def.ram + " Gb"); SetColourWarning("RAM", server.data.ramUsage / def.ram, d => d >= 0.60, d => d >= 0.90); SetText("Storage", FormatStorage(storage) + " / " + def.capacity + " Gb"); SetColourWarning("Storage", server.data.storageUsed / def.capacity, d => d >= 0.60, d => d >= 0.90); SetText("Security", server.data.securityLevel + "%"); SetColourWarning("Security", server.data.securityLevel, d => d <= 50, d => d <= 35); SetText("Temperature", server.data.temperature + "\u2103"); SetColourWarning("Temperature", server.data.temperature, d => d >= 55, d => d >= 70); SetText("Power Usage", server.data.powerUsage + " W"); SetColourWarning("Power Usage", server.data.powerUsage, d => d >= 300, d => d >= 500); SetText("Cost Per Month", "\u00A3" + server.data.costPerMonth); this.transform.Find("Cost Per Month").GetChild(0).GetComponent <Text>().color = Settings.NEUTRAL_WARNING; }
// Use this for initialization void Start() { ServerPlacedScript server = GameData.CurrentServer; clientObj = this.transform.Find("Client Info"); toggleList = this.transform.Find("Clients List").Find("List").GetComponent <ButtonToggleList>(); clientObj.Find("Remove Client").GetComponent <Button>().onClick.AddListener(delegate { if (client != null) { removeClientWindow.gameObject.SetActive(true); removeClientWindow.client = client; } }); int i = 0; foreach (int clientId in server.data.clients) { Client client = GameData.storage.clients.GetClient(clientId); GameObject clientItem = (GameObject)Instantiate(clientPrefab); clientItem.GetComponentInChildren <Text>().text = client.reqName; clientItem.transform.SetParent(list, false); clientItem.GetComponent <Button>().onClick.AddListener(delegate { this.client = client; }); clientList.Add(client, clientItem); i++; } }
// Update is called once per frame void Update() { if (client == null) { return; } if (toggleList.selected == null) { clientObj.gameObject.SetActive(false); return; } else { clientObj.gameObject.SetActive(true); } ServerPlacedScript server = GameData.CurrentServer; ServerDef def = server.data.def; SetText(clientObj, "Ports Open", string.Join(", ", client.reqPorts)); clientObj.Find("Ports Open").GetChild(0).GetComponent <Text>().color = Settings.NEUTRAL_WARNING; double perc = client.clientCPU / server.data.overclockedCPU; SetText(clientObj, "CPU Utilisation", client.clientCPU.ToString("N1") + " Ghz (" + (perc * 100).ToString("N1") + "%)"); SetColourWarning(clientObj, "CPU Utilisation", perc, d => d >= 0.60, d => d >= 0.90); perc = client.clientRAM / def.ram; SetText(clientObj, "RAM", client.clientRAM.ToString("N1") + " Gb (" + (perc * 100).ToString("N1") + "%)"); SetColourWarning(clientObj, "RAM", perc, d => d >= 0.60, d => d >= 0.90); perc = client.clientStorage / def.capacity; SetText(clientObj, "Storage", client.clientStorage + " Gb (" + (perc * 100).ToString("N1") + "%)"); SetColourWarning(clientObj, "Storage", perc, d => d >= 0.60, d => d >= 0.90); }
private void RemoveServer(System.Object server) { ServerPlacedScript sps = (ServerPlacedScript)server; SceneManager.UnloadSceneAsync(this.gameObject.scene); }