void HandleNormalPackets(Queue <BasePacket> listOfPackets) { foreach (var packet in listOfPackets) { numPacketsReceived++; // normal processing EntityPacket ep = packet as EntityPacket; if (ep != null) { //entityId = ep.entityId; int tempEntityId = ep.entityId; if (entityId == tempEntityId) { Console.Write("This entity packet updated {0}\n", tempEntityId); } else { Console.Write("Entity update packet {0}\n", tempEntityId); } entityId = tempEntityId; continue; } KeepAlive ka = packet as KeepAlive; if (ka != null) { KeepAliveResponse kar = (KeepAliveResponse)IntrepidSerialize.TakeFromPool(PacketType.KeepAliveResponse); socket.Send(kar); } if (packet is ServerPingHopperPacket) { ServerPingHopperPacket hopper = packet as ServerPingHopperPacket; hopper.Stamp("client end"); hopper.PrintList(); } if (packet.PacketType == PacketType.DataBlob) { HandleBlobData(packet as DataBlob); } } foreach (var packet in listOfPackets) { if (packet.PacketType != PacketType.DataBlob)// tyhese need special handling { IntrepidSerialize.ReturnToPool(packet); } } }
void HandleNormalPackets(Queue <BasePacket> listOfPackets) { foreach (var packet in listOfPackets) { //Console.WriteLine("normal packet received {0} .. isLoggedIn = true", packet.PacketType); numPacketsReceived++; // normal processing if (packet is PlayerFullPacket && localPlayer.entityId == 0) { localPlayer.entityId = (packet as PlayerFullPacket).entityId; } /* ServerTick st = packet as ServerTick; * if(st != null) * { * Console.WriteLine("server tick {0}", st.TickCount); * * continue; * }*/ KeepAlive ka = packet as KeepAlive; if (ka != null) { KeepAliveResponse kar = (KeepAliveResponse)IntrepidSerialize.TakeFromPool(PacketType.KeepAliveResponse); socket.Send(kar); } if (packet is ServerPingHopperPacket) { ServerPingHopperPacket hopper = packet as ServerPingHopperPacket; hopper.Stamp("client end"); hopper.PrintList(); } if (packet is WorldEntityPacket) { WorldEntityPacket wep = packet as WorldEntityPacket; if (localPlayer.entityId == wep.entityId) { localPlayer.position = wep.position.Get(); localPlayer.rotation = wep.rotation.Get(); } } EntityPacket ep = packet as EntityPacket; if (ep != null) { //entityId = ep.entityId; int tempEntityId = ep.entityId; if (localPlayer.entityId == tempEntityId) { Console.Write("This entity packet updated {0}\n", tempEntityId); } /* else * { * Console.Write("Entity update packet {0}\n", tempEntityId); * }*/ continue; } // Console.WriteLine("normal packet received {0}", packet.PacketType); IntrepidSerialize.ReturnToPool(packet); } }