//////////////// public override void HandlePacket(BinaryReader reader, int player_who) { if (Main.netMode == 1) // Client { ClientPacketHandlers.HandlePacket(this, reader); } else if (Main.netMode == 2) // Server { ServerPacketHandlers.HandlePacket(this, reader, player_who); } }
//////////////// public override void HandlePacket(BinaryReader reader, int playerWho) { try { if (Main.netMode == 1) { ClientPacketHandlers.HandlePacket(reader); } else if (Main.netMode == 2) { ServerPacketHandlers.HandlePacket(reader, playerWho); } } catch (Exception e) { LogHelpers.Log("HandlePacket " + e.ToString()); } }
public virtual void HandlePacket(GamePacket pkg) { m_handlers.HandlePacket(pkg); }