internal static void openHouseSelector(IPlayer player) { try { if (player == null || !player.Exists) { return; } int charId = (int)player.GetCharacterMetaId(); if (charId <= 0) { return; } string info = ServerHouses.GetAllCharacterHouses(charId); player.EmitLocked("Client:Townhall:openHouseSelector", info); } catch (Exception e) { Alt.Log($"{e}"); } }