public List <MiscreatedServer> ByName(string Name = "")
        {
            ServerFinder finder  = new ServerFinder();
            var          servers = finder.FindAll();

            return(servers.Where(s => s.Name.ToLowerInvariant().Contains(Name.ToLowerInvariant())).ToList());
        }
        public List <MiscreatedServer> All()
        {
            ServerFinder finder  = new ServerFinder();
            var          servers = finder.FindAll();

            return(servers);
        }
        public List <MiscreatedServer> ByIP(string IP = "162.244.55.44")
        {
            ServerFinder finder  = new ServerFinder();
            var          servers = finder.FindAtIP(IP);

            return(servers);
        }
예제 #4
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 private void InternetButton_CheckedChanged(object sender, EventArgs e)
 {
     if (InternetButton.Checked)
     {
         ServerList.Items.Clear();
         InternetScanner = new ServerFinder(OnServerAnswer, false, true);
     }
 }
        public GameBrowserController()
        {
            Singleton = this;

            _serverFinder = new ServerFinder();

            _serverFinder.OnGameServerFound   += OnGameServerFound;
            _serverFinder.OnGameServerRemoved += OnGameServerRemoved;
        }
예제 #6
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    private void Awake()
    {
        Transform t = GetComponent <Transform>();

        titleText    = t.GetChild(0).GetComponent <Text>();
        userStatText = t.GetChild(1).GetComponent <Text>();

        finder  = GameObject.Find("ServerFinder").GetComponent <ServerFinder>();
        myImage = GetComponent <Image>();
    }
예제 #7
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    private void Awake()
    {
        if (instance != null)
        {
            Destroy(this);
        }
        instance = this;


        finder   = GameObject.Find("ServerFinder").GetComponent <ServerFinder>();
        roomList = new Dictionary <string, ServerViewer>();
    }
예제 #8
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        public static void ConsoleMain(string[] args)
        {
            Root r = new Root(args, false);

            SpaceWar2006.GameSystem.Mod.Instance.Init();

            ServerFinder scanner = new ServerFinder(Answer, true, true);

            for (int i = 0; i < 50; ++i)
            {
                scanner.Tick(0.1f);
                Thread.Sleep(100);
            }

            System.Console.WriteLine("---------SERVERS----------");

            List <IPEndPoint> list = new List <IPEndPoint>();
            int j = 0;

            foreach (KeyValuePair <IPEndPoint, GameSystem.GameServerInfo> kv in servers)
            {
                list.Add(kv.Key);
                j++;
                System.Console.Write("[" + j.ToString() + "] " + kv.Key.ToString() + ": ");
                System.Console.WriteLine(kv.Value.ToString());
            }

            System.Console.WriteLine("--------------------------");
            System.Console.Write("select server: ");
            int select = int.Parse(System.Console.ReadLine()) - 1;

            IPEndPoint connect = list[select];

            System.Console.WriteLine("Connecting to " + connect.ToString() + "...");

            args = new string[] { "client", "-connect", connect.ToString() };
            Root.Instance.Args = args;
            r.ClientClient(args);

            Flow f = new SpaceWar2006.Flows.ClientStart();

            r.CurrentFlow = f;

            f.Start();

            r.ClientLoop();

            r.Dispose();
        }
예제 #9
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        protected void Page_Load(object sender, EventArgs e)
        {
            ServerFinder finder = new ServerFinder(new ServerFinder.AnswerDelegate(Answer), false, true);

            GridView1.AutoGenerateColumns = true;

            for (int i = 0; i < 5; ++i)
            {
                finder.Tick(0.5f);
                Thread.Sleep(500);
            }

            GridView1.DataSource = infos;
            GridView1.DataBind();
        }
        public void FindThreadWork()
        {
            ServerFinder finder = new ServerFinder(60);

            finder.Found += Finder_Found;

            Thread.Sleep(5000);

            ServiceInfo checker = new ServiceInfo("Checker", 87);

            ServerInfo server = new ServerInfo {
                checker
            };

            ServerPublisher publisher = new ServerPublisher(server, 60);
        }
예제 #11
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        public static void Main(string[] args)
        {
            NpgsqlConnectionStringBuilder builder = new NpgsqlConnectionStringBuilder();

            builder.Host     = "localhost";
            builder.Password = "";
            builder.Pooling  = false;
            builder.UserName = "******";
            builder.Database = "game";

            int i = Array.IndexOf <string> (args, "--password");

            if (i != -1)
            {
                builder.Password = args[i + 1];
            }

            i = Array.IndexOf <string> (args, "--host");
            if (i != -1)
            {
                builder.Host = args[i + 1];
            }

            i = Array.IndexOf <string> (args, "--database");
            if (i != -1)
            {
                builder.Database = args[i + 1];
            }

            i = Array.IndexOf <string> (args, "--username");
            if (i != -1)
            {
                builder.UserName = args[i + 1];
            }

            string cstring = builder.ToString();

            System.Console.WriteLine(cstring);


            while (true)
            {
                try
                {
                    infos.Clear();

                    using (NpgsqlConnection c = new NpgsqlConnection(cstring))
                    {
                        c.Open();

                        NpgsqlCommand cmd = c.CreateCommand();
                        cmd.CommandText = "SELECT * FROM gameserver";
                        NpgsqlDataReader           r    = cmd.ExecuteReader();
                        List <ServerFinder.Server> list = new List <ServerFinder.Server>();
                        while (r.Read())
                        {
                            string host           = (string)r["host"];
                            int    port           = (int)r["port"];
                            ServerFinder.Server s = new ServerFinder.Server(host, port);
                            list.Add(s);
                        }

                        ServerFinder finder = new ServerFinder(new ServerFinder.AnswerDelegate(Answer), false, list);

                        while (true)
                        {
                            for (i = 0; i < 10; ++i)
                            {
                                finder.Tick(0.1f);
                                Thread.Sleep(100);
                            }

                            foreach (KeyValuePair <string, SpaceWar2006.GameSystem.GameServerInfo> info in infos)
                            {
                                string host = info.Key.Split(':')[0];
                                int    port = int.Parse(info.Key.Split(':')[1]);

                                string map        = info.Value.Map;
                                int    numplayers = info.Value.NumPlayers;
                                int    maxplayers = info.Value.MaxPlayers;

                                string sql = string.Format(@"INSERT INTO gameinfo(time,map,numplayers,maxplayers,gameserver_id) VALUES (NOW(),'{2}',{3},{4},(SELECT id FROM gameserver WHERE host='{0}' AND port={1}));", host, port, map, numplayers, maxplayers);
                                System.Console.WriteLine(sql);
                                cmd             = c.CreateCommand();
                                cmd.CommandText = sql;
                                cmd.ExecuteNonQuery();
                            }
                            infos.Clear();
                        }
                    }
                }
                catch (NpgsqlException e)
                {
                    System.Console.WriteLine(e.GetType().ToString());
                    System.Console.WriteLine(e.StackTrace);
                    System.Console.WriteLine(e.Message);
                }
                Thread.Sleep(1000);
            }
        }