static void SetupServer() { ServerTCP.clients = new List <Client>(Constants.MAX_PLAYERS); Types.tmpPlayers = new List <Types.TempPlayer>(Constants.MAX_PLAYERS); ServerDataHandler.InitMessages(); ServerTCP.InitializeNetwork(); }
static void SetupServer() { ServerTCP.clients = new List <Client>(Constants.MAX_PLAYERS); Types.tmpPlayers = new List <Types.TempPlayer>(Constants.MAX_PLAYERS); ServerDataHandler.InitMessages(); ServerTCP.InitializeNetwork(); }