/// <summary> /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// </summary> /// <returns>true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration.</returns> public bool MoveNext() { if ((_index < (_collection.Count - 1))) { _index = (_index + 1); _currentElement = this._collection[_index]; return(true); } _index = _collection.Count; return(false); }
/// <summary> /// Reset the cursor, so it points to the beginning of the enumerator. /// </summary> public void Reset() { _index = -1; _currentElement = null; }
/// <summary> /// Advances the enumerator to the next queue of the enumeration, if one is currently available. /// </summary> /// <returns>true, if the enumerator was succesfully advanced to the next queue; false, if the enumerator has reached the end of the enumeration.</returns> public bool MoveNext() { if ((_index < (_collection.Count - 1))) { _index = (_index + 1); _currentElement = this._collection[_index]; return true; } _index = _collection.Count; return false; }
/// <summary> /// Insert a Server.Factions.BaseFactionTrap instance into this collection at a specified index. /// </summary> /// <param name="index">Zero-based index.</param> /// <param name="value">The Server.Factions.BaseFactionTrap instance to insert.</param> public void Insert(int index, Server.Factions.BaseFactionTrap value) { this.List.Insert(index, value); }
/// <summary> /// Removes a specified Server.Factions.BaseFactionTrap instance from this collection. /// </summary> /// <param name="value">The Server.Factions.BaseFactionTrap instance to remove.</param> public void Remove(Server.Factions.BaseFactionTrap value) { this.List.Remove(value); }
/// <summary> /// Retrieve the index a specified Server.Factions.BaseFactionTrap instance is in this collection. /// </summary> /// <param name="value">Server.Factions.BaseFactionTrap instance to find.</param> /// <returns>The zero-based index of the specified Server.Factions.BaseFactionTrap instance. If the object is not found, the return value is -1.</returns> public int IndexOf(Server.Factions.BaseFactionTrap value) { return(this.List.IndexOf(value)); }
/// <summary> /// Determines whether a specified Server.Factions.BaseFactionTrap instance is in this collection. /// </summary> /// <param name="value">Server.Factions.BaseFactionTrap instance to search for.</param> /// <returns>True if the Server.Factions.BaseFactionTrap instance is in the collection; otherwise false.</returns> public bool Contains(Server.Factions.BaseFactionTrap value) { return(this.List.Contains(value)); }
/// <summary> /// Append a Server.Factions.BaseFactionTrap entry to this collection. /// </summary> /// <param name="value">Server.Factions.BaseFactionTrap instance.</param> /// <returns>The position into which the new element was inserted.</returns> public int Add(Server.Factions.BaseFactionTrap value) { return(this.List.Add(value)); }