public void Serialize(SerializeText ar) { byte yVersion = 0; ar.ReadWriteValue("Version", ref yVersion); ar.SerializeArray("ChildCount", ref m_UIPrefabName, "name"); ar.SerializeArray("DependCount", ref m_DependPrefabName, "name"); ar.SerializeArray("FontCount", ref m_FontPrefabName, "name"); }
public void Serialize(SerializeText ar) { byte yVersion = 0; ar.ReadWriteValue("Version", ref yVersion); ar.SerializeArray("ChildCount", ref m_AllChild, SerializeChildPanel); }