예제 #1
0
 void Start()
 {
     selector.transform.SetParent(menuOptions[0].selectPoint.transform);
     selector.localPosition = Vector3.zero;
     selectorIndex          = 0;
     displayedPanel         = DisplayedPanel.mainMenu;
     mainMenuPanel.SetActive(true);
     creditsPanel.SetActive(false);
     SerializeSystem.LoadGame(scoreData);
     scoreData.currentScore = 0;
     UpdateHighscoreDisplay();
 }
예제 #2
0
 void Start()
 {
     Application.targetFrameRate = 60;
     map           = Map.instance;
     canvasManager = UI_CanvasManager.instance;
     SerializeSystem.LoadGame(scoreData);
     points = (uint)scoreData.currentScore;
     canvasManager.UpdateScore(points);
     canvasManager.UpdateHighScore((uint)scoreData.highScore);
     player     = FindObjectOfType <PaxMan>();
     blinky     = FindObjectOfType <Blinky>();
     ghosts     = FindObjectsOfType <Ghost>();
     gameOver   = false;
     initedGame = false;
     InitGame();
 }