static void test_generate_ack_bits() { Log("test_generate_ack_bits"); const int Size = 256; var receivedPackets = new SequenceBuffer <TestPacketData>(Size); ushort ack = 0xFFFF; uint ack_bits = 0xFFFFFFFF; GenerateAckBits(receivedPackets, out ack, out ack_bits); IsTrue(ack == 0xFFFF); IsTrue(ack_bits == 0); for (int i = 0; i <= Size; ++i) { receivedPackets.Insert((ushort)i); } GenerateAckBits(receivedPackets, out ack, out ack_bits); IsTrue(ack == Size); IsTrue(ack_bits == 0xFFFFFFFF); receivedPackets.Reset(); ushort[] input_acks = { 1, 5, 9, 11 }; for (int i = 0; i < input_acks.Length; ++i) { receivedPackets.Insert(input_acks[i]); } GenerateAckBits(receivedPackets, out ack, out ack_bits); IsTrue(ack == 11); IsTrue(ack_bits == (1 | (1 << (11 - 9)) | (1 << (11 - 5)) | (1 << (11 - 1)))); }
static void test_sequence_buffer() { Log("test_sequence_buffer"); const int Size = 256; var buffer = new SequenceBuffer <TestPacketData>(Size); for (int i = 0; i < Size; ++i) { TestPacketData entry; entry.sequence = 0; IsTrue(buffer.Exists((ushort)i) == false); IsTrue(buffer.Available((ushort)i) == true); IsTrue(buffer.Get((ushort)i) == -1); } for (int i = 0; i <= Size * 4; ++i) { int index = buffer.Insert((ushort)i); IsTrue(index != -1); IsTrue(buffer.id == i + 1); buffer.entries[index].sequence = (ushort)i; } for (int i = 0; i <= Size; ++i) { int index = buffer.Insert((ushort)i); //note: outside bounds! IsTrue(index == -1); } ushort sequence = Size * 4; for (int i = 0; i < Size; ++i) { int index = buffer.Get(sequence); IsTrue(index >= 0); IsTrue(index < Size); IsTrue(buffer.entries[index].sequence == sequence); sequence--; } buffer.Reset(); IsTrue(buffer.id == 0); for (int i = 0; i < Size; ++i) { IsTrue(buffer.Exists((ushort)i) == false); IsTrue(buffer.Available((ushort)i) == true); IsTrue(buffer.Get((ushort)i) == -1); } }
public PacketHeader AddUnackedPackets(ref PacketHeader header) { header.id = id; GenerateAckBits(receivedPackets, out header.ack, out header.ackBits); int entryId = sentPackets.Insert(id); IsTrue(entryId != -1); sentPackets.entries[entryId].isAcked = false; id++; return(header); }
public bool AddPacket(ushort packetId, ushort resetId) { int id = buffer.Insert(packetId); if (id == -1) { return(false); } buffer.entries[id].resetId = resetId; buffer.entries[id].count = 0; for (int i = 0; i < MaxCubes; ++i) { buffer.entries[id].priorityIds[i] = -1; } return(true); }
public void AckPackets(ref PacketHeader h) { receivedPackets.Insert(h.id); for (int i = 0; i < 32; ++i) { if ((h.ackBits & 1) == 0) { h.ackBits >>= 1; continue; } var packetId = (ushort)(h.ack - i); int id = sentPackets.Get(packetId); if (id != -1 && !sentPackets.entries[id].isAcked) { Ack(packetId); sentPackets.entries[id].isAcked = true; } h.ackBits >>= 1; } }