public Track GetTrack(string trackName, bool createIfNotFound = false) { // Gets existing track specified by Name if it already exists // Creates it if it does not Track ret = Sequence.FindTrack(trackName, createIfNotFound); if (ret == null) { if (createIfNotFound) { ret = Sequence.CreateTrack(trackName); ret.Centiseconds = Sequence.Centiseconds; } //Sequence.AddTrack(ret); } return(ret); }