void _sensorService_StatusChanged(object sender, SensorStatusEventArgs e) { switch (e.Status) { case SensorStatus.Ready: CurrentState = KioskStates.Tracking; break; case SensorStatus.NoSensor: CurrentState = KioskStates.NoSensor; break; case SensorStatus.Closed: CurrentState = KioskStates.NoTrack; break; case SensorStatus.Error: CurrentState = KioskStates.Error; break; } }
void _sensorService_StatusChanged(object sender, SensorStatusEventArgs e) { switch (e.Status) { case SensorStatus.Ready: //CurrentState = KioskStates.Ready; CurrentState = KioskStates.Tracking; break; case SensorStatus.NoSensor: CurrentState = KioskStates.NoSensor; break; case SensorStatus.Closed: CurrentState = KioskStates.NoTrack; break; case SensorStatus.Error: CurrentState = KioskStates.Error; break; } }