public IEnumerator Initialize(string URL) { farmManager = GameObject.FindGameObjectWithTag("FarmManager").GetComponent <FarmManager> (); url = URL.Replace(System.Environment.NewLine, ""); WWW www = new WWW(url); yield return(www); JSONClass node = (JSONClass)JSON.Parse(www.text); string typeURL = node ["sensor_type"].Value.Replace(System.Environment.NewLine, ""); www = new WWW(typeURL); yield return(www); JSONNode typeNode = JSON.Parse(www.text); sensorType = typeNode ["name"]; JSONArray sensingPoints = node ["sensing_points"].AsArray; SensorDisplayManager manager = GameObject.FindGameObjectWithTag("SensorDisplayManager").GetComponent <SensorDisplayManager> (); foreach (JSONNode point in sensingPoints) { //manager.CreateModule(point, this); yield return(StartCoroutine("LoadSensingPoint", point)); } yield return(null); }
void Start() { manager = GameObject.FindGameObjectWithTag ("SensorDisplayManager").GetComponent<SensorDisplayManager> (); }
void Start() { manager = GameObject.FindGameObjectWithTag("SensorDisplayManager").GetComponent <SensorDisplayManager> (); }