public override global::System.Data.DataSet Clone() { SensorDatabase cln = ((SensorDatabase)(base.Clone())); cln.InitVars(); cln.SchemaSerializationMode = this.SchemaSerializationMode; return(cln); }
public static global::System.Xml.Schema.XmlSchemaComplexType GetTypedDataSetSchema(global::System.Xml.Schema.XmlSchemaSet xs) { SensorDatabase ds = new SensorDatabase(); global::System.Xml.Schema.XmlSchemaComplexType type = new global::System.Xml.Schema.XmlSchemaComplexType(); global::System.Xml.Schema.XmlSchemaSequence sequence = new global::System.Xml.Schema.XmlSchemaSequence(); global::System.Xml.Schema.XmlSchemaAny any = new global::System.Xml.Schema.XmlSchemaAny(); any.Namespace = ds.Namespace; sequence.Items.Add(any); type.Particle = sequence; global::System.Xml.Schema.XmlSchema dsSchema = ds.GetSchemaSerializable(); if (xs.Contains(dsSchema.TargetNamespace)) { global::System.IO.MemoryStream s1 = new global::System.IO.MemoryStream(); global::System.IO.MemoryStream s2 = new global::System.IO.MemoryStream(); try { global::System.Xml.Schema.XmlSchema schema = null; dsSchema.Write(s1); for (global::System.Collections.IEnumerator schemas = xs.Schemas(dsSchema.TargetNamespace).GetEnumerator(); schemas.MoveNext();) { schema = ((global::System.Xml.Schema.XmlSchema)(schemas.Current)); s2.SetLength(0); schema.Write(s2); if ((s1.Length == s2.Length)) { s1.Position = 0; s2.Position = 0; for (; ((s1.Position != s1.Length) && (s1.ReadByte() == s2.ReadByte()));) { ; } if ((s1.Position == s1.Length)) { return(type); } } } } finally { if ((s1 != null)) { s1.Close(); } if ((s2 != null)) { s2.Close(); } } } xs.Add(dsSchema); return(type); }
public void GenerateSystemByName(string name) { // Open Card Database SensorDatabase database = new SensorDatabase(); database.OpenConnection(); // Request CardRecord from Database SensorRecord record = database.RequestSensorByName(name); database.CloseConnection(); // Map CardRecord to CardBaseModel PopulateSystemFromRecord(record); }
// Give a list of n sensors in a random order public List <SystemCard> GenerateSystemList() { // get all records and convert them to models SensorDatabase database = new SensorDatabase(); database.OpenConnection(); List <SensorRecord> records = database.RequestAllSensors(); List <SystemCard> cards = new List <SystemCard>(); foreach (SensorRecord record in records) { SystemCard holderCard = new SystemCard(); holderCard.PopulateSystemFromRecord(record); cards.Add(holderCard); } ShuffleSystemCards(cards); return(cards); }