public override void Notify(Trigger t) { print("I hear some sound at" + t.gameObject.transform.position + Time.time); if (memoryScript != null) { memoryScript.AddToList(t.gameObject, 0.66f); } bb.playerLastPosition = t.gameObject.transform.position; bb.lastSensedTime = Time.time; //controller.personalLastSighting = t.gameObject.transform.position; }
public override void Notify(Trigger t) { print("I see a " + t.gameObject.name + "!"); //Debug.DrawLine(transform.position, t.transform.position, Color.red); if (t.tag == "Player") { bb.playerLastPosition = t.gameObject.transform.position; bb.lastSensedTime = Time.time; //controller.canSeePlayer = true; } if (memoryScript != null) { memoryScript.AddToList(t.gameObject, 1.0f); } }