public SenderMessageKey RemoveSenderMessageKey(uint iteration) { LinkedList <SenderKeyStateStructure.Types.SenderMessageKey> keys = new LinkedList <SenderKeyStateStructure.Types.SenderMessageKey>(senderKeyStateStructure.SenderMessageKeysList); IEnumerator <SenderKeyStateStructure.Types.SenderMessageKey> iterator = keys.GetEnumerator(); // iterator(); SenderKeyStateStructure.Types.SenderMessageKey result = null; while (iterator.MoveNext()) // hastNext { SenderKeyStateStructure.Types.SenderMessageKey senderMessageKey = iterator.Current; // next(); if (senderMessageKey.Iteration == iteration) //senderMessageKey.getIteration() { result = senderMessageKey; keys.Remove(senderMessageKey); //iterator.remove(); break; } } this.senderKeyStateStructure = this.senderKeyStateStructure.ToBuilder() .ClearSenderMessageKeys() //.AddAllSenderMessageKeys(keys) .AddRangeSenderMessageKeys(keys) .Build(); if (result != null) { return(new SenderMessageKey(result.Iteration, result.Seed.ToByteArray())); } else { return(null); } }
public void addSenderMessageKey(SenderMessageKey senderMessageKey) { SenderKeyStateStructure.Types.SenderMessageKey senderMessageKeyStructure = SenderKeyStateStructure.Types.SenderMessageKey.CreateBuilder() .SetIteration(senderMessageKey.getIteration()) .SetSeed(ByteString.CopyFrom(senderMessageKey.getSeed())) .Build(); this.senderKeyStateStructure = this.senderKeyStateStructure.ToBuilder() .AddSenderMessageKeys(senderMessageKeyStructure) .Build(); }
public void AddSenderMessageKey(SenderMessageKey senderMessageKey) { SenderKeyStateStructure.Types.SenderMessageKey senderMessageKeyStructure = new SenderKeyStateStructure.Types.SenderMessageKey { Iteration = senderMessageKey.GetIteration(), Seed = ByteString.CopyFrom(senderMessageKey.GetSeed()) }; _senderKeyStateStructure.SenderMessageKeys.Add(senderMessageKeyStructure); if (_senderKeyStateStructure.SenderMessageKeys.Count > MaxMessageKeys) { _senderKeyStateStructure.SenderMessageKeys.RemoveAt(0); } }
public void addSenderMessageKey(SenderMessageKey senderMessageKey) { SenderKeyStateStructure.Types.SenderMessageKey senderMessageKeyStructure = new SenderKeyStateStructure.Types.SenderMessageKey { Iteration = senderMessageKey.getIteration(), Seed = ByteString.CopyFrom(senderMessageKey.getSeed()) }; this.senderKeyStateStructure.SenderMessageKeys.Add(senderMessageKeyStructure); if (senderKeyStateStructure.SenderMessageKeys.Count > MAX_MESSAGE_KEYS) { senderKeyStateStructure.SenderMessageKeys.RemoveAt(0); } }
public void AddSenderMessageKey(SenderMessageKey senderMessageKey) { SenderKeyStateStructure.Types.SenderMessageKey senderMessageKeyStructure = SenderKeyStateStructure.Types.SenderMessageKey.CreateBuilder() .SetIteration(senderMessageKey.GetIteration()) .SetSeed(ByteString.CopyFrom(senderMessageKey.GetSeed())) .Build(); SenderKeyStateStructure.Builder builder = this.senderKeyStateStructure.ToBuilder(); builder.AddSenderMessageKeys(senderMessageKeyStructure); if (builder.SenderMessageKeysList.Count > MAX_MESSAGE_KEYS) { builder.SenderMessageKeysList.RemoveAt(0); } this.senderKeyStateStructure = builder.Build(); }