public void OnSendMessage(SendMesgResponses mesg) { SendMessageEve?.Invoke(mesg); if (mesg.UserName == LocalPlayer.PlayerName) { _showMesg($"My: {mesg.Messg.Message}"); } else { _showMesg($"{mesg.UserName}: {mesg.Messg.Message}"); } }
private void ChatEventsOnSendMessage(SendMesgResponses obj) { if (_userName == obj.UserName) { try { _showHead.ShowMesg(obj.Messg.Message); } catch (Exception e) { Debug.LogException(e); } } }