private static void Attribute_Vitality() { Send.AddPoint(Game.Attributes.Vitality); }
private static void Attribute_Agility() { Send.AddPoint(Game.Attributes.Agility); }
private static void Attribute_Resistance() { Send.AddPoint(Game.Attributes.Resistance); }
private static void Attribute_Intelligence() { Send.AddPoint(Game.Attributes.Intelligence); }
private static void Attribute_Strenght() { Send.AddPoint(Game.Attributes.Strength); }