private void TargetSemiActive() { SemiActiveTarget sat = CurrentTarget as SemiActiveTarget; if (sat == null) { Log.DebugLog("creating semi-active target", Logger.severity.DEBUG); sat = new SemiActiveTarget(m_launcher.CubeBlock); SetTarget(sat); } sat.Update(MyEntity); }
private void TargetSemiActive() { SemiActiveTarget sat = myTarget as SemiActiveTarget; if (sat == null) { myLogger.debugLog("creating semi-active target", Logger.severity.DEBUG); sat = new SemiActiveTarget(m_launcher.CubeBlock); myTarget = sat; } sat.Update(MyEntity); }