public void SendSellRune(int count, int itemId) { sellcount = count; currentRuneId = itemId; SellItemC2S message = new SellItemC2S(); message.bagType = BagType.RuneBag; message.count = count; message.itemId = itemId; byte[] data = ProtobufUtils.Serialize(message); NetworkManager.SendRequest(MsgCode.SellItemMessage, data); }
public void SendSellItem(BagType type, int count, long itemId) { currentBagType = type; currentCount = count; currentItemId = itemId; SellItemC2S message = new SellItemC2S(); message.bagType = type; message.count = count; message.itemId = itemId; byte[] data = ProtobufUtils.Serialize(message); NetworkManager.SendRequest(MsgCode.SellItemMessage, data); }