void ReleaseDesignerOutlets()
        {
            if (Buy != null)
            {
                Buy.Dispose();
                Buy = null;
            }

            if (Sell != null)
            {
                Sell.Dispose();
                Sell = null;
            }

            if (TextLabel != null)
            {
                TextLabel.Dispose();
                TextLabel = null;
            }
        }