void Start() { //verticalSpeed = startSpeed; sceneCamera = GameObject.FindGameObjectWithTag("MinigameCamera").GetComponent<Camera>(); manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<Selfish_Sam_Manager>(); //verticalSpeed += verticalSpeed * manager.verticalSpeedIncrease; }
void Start() { //movSpeed = startMovSpeed; myTexture = GetComponent<UITexture>(); initalTextureY = myTexture.uvRect.y; manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<Selfish_Sam_Manager>(); //movSpeed -= movSpeed * manager.verticalSpeedIncrease; }
void Start() { listChildren = new List<Transform>(); manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<Selfish_Sam_Manager>(); myShip = GameObject.Find("PirateShip").GetComponent<Pirate_Ship>(); foreach (Transform child in transform) listChildren.Add(child); }
void Start() { ship = GameObject.Find("PirateShip").GetComponent<Pirate_Ship>(); manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<Selfish_Sam_Manager>(); }
void Start() { ship = GameObject.FindGameObjectWithTag("PirateShip").GetComponent<Pirate_Ship>(); manager = GameObject.FindGameObjectWithTag("Manager").GetComponent<Selfish_Sam_Manager>(); //myIntScale = GetComponent<InteractiveScale>(); }