protected override void Shape(T item, bool flip) { var y = Positions.Y.Map(item); string label = null; if (Selectors.Label != null) { label = Selectors.Label(item); } Layer.Add(new HLine { Y = y, Label = label, Line = Line, Text = Text }); }
protected override void Shape(T item) { var x = Positions.X.Map(item); string label = null; if (Selectors.Label != null) { label = Selectors.Label(item); } Layer.Add(new VLine { X = x, Label = label, Line = Line, Text = Text }); }