public IEnumerator ShowingContent_InEditorWindow_SurvivesDomainReload() { CloseAllWindows(); var content = new Content(); content.m_Data.Value = 25; SelectionUtility.ShowInWindow(content); yield return(null); var window = EditorWindow.GetWindow <ContentWindow>(); Assert.That(window, Is.Not.Null); Assert.That(content.Name, Is.EqualTo(window.titleContent.text)); UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation(); yield return(new WaitForDomainReload()); yield return(null); window = EditorWindow.GetWindow <ContentWindow>(); Assert.That(window, Is.Not.Null); var element = window.rootVisualElement.Q <Element <Content> >(); Assert.That(element.m_Content.m_Data.Value, Is.EqualTo(25)); Assert.That(element.m_Content.Name, Is.EqualTo(window.titleContent.text)); window.Close(); }
static void Show() { SelectionUtility.ShowInWindow(new Provider(), new ContentWindowParameters { ApplyInspectorStyling = false, AddScrollView = false, MinSize = new Vector2(500, 400) }); }
public IEnumerator ContentProvider_WhenGivenNullContent_Exits() { var content = new NullContent(); LogAssert.Expect(LogType.Error, "SelectionUtilityTests.NullContent: Releasing content named 'Null' because it returned null value."); SelectionUtility.ShowInWindow(content); for (var i = 0; i < 10; ++i) { yield return(null); } Assert.That(Resources.FindObjectsOfTypeAll <ContentWindow>().Any(), Is.False); }
public IEnumerator ContentProvider_WhenContentThrows_Exits() { var content = new ExceptionContent(); LogAssert.Expect(LogType.Error, "SelectionUtilityTests.ExceptionContent: Releasing content named 'Exception' because it threw an exception."); LogAssert.Expect(LogType.Exception, "Exception: Why are you doing this?"); SelectionUtility.ShowInWindow(content); for (var i = 0; i < 10; ++i) { yield return(null); } Assert.That(Resources.FindObjectsOfTypeAll <ContentWindow>().Any(), Is.False); }
public IEnumerator ShowingContent_InEditorWindow_CanControlLifecycle() { CloseAllWindows(); var content = new LifecycleContent(); content.Status = ContentStatus.ContentNotReady; SelectionUtility.ShowInWindow(content); var window = EditorWindow.GetWindow <ContentWindow>(); yield return(null); Assert.That(window && null != window, Is.EqualTo(true)); var element = window.rootVisualElement.Q <Element <LifecycleContent> >(); Assert.That(element, Is.Null); yield return(null); element = window.rootVisualElement.Q <Element <LifecycleContent> >(); Assert.That(element, Is.Null); content.Status = ContentStatus.ContentReady; yield return(null); element = window.rootVisualElement.Q <Element <LifecycleContent> >(); Assert.That(element, Is.Not.Null); content.Status = ContentStatus.ContentNotReady; yield return(null); element = window.rootVisualElement.Q <Element <LifecycleContent> >(); Assert.That(element, Is.Null); content.Status = ContentStatus.ContentUnavailable; yield return(null); Assert.That(window && null != window, Is.EqualTo(false)); }