static void Main(string[] args) { Loading.OnLoadingComplete += eventArgs => { //config = MainMenu.AddMenu("MoonyLeeSin", "MoonyLeeSin"); if (ObjectManager.Player.ChampionName == "LeeSin") { me = ObjectManager.Player; LeeSinMenu.Init(); SelectionHandler.InitListening(); WardManager.Init(); SpellManager.Init(); new MultiKick(); new LeeSinInsec(); new StarCombo(); new BubbaKush(); new Smite(); Game.OnUpdate += LeeSinOnUpdate; Obj_AI_Base.OnPlayAnimation += ObjAiBaseOnOnPlayAnimation; } }; }