예제 #1
0
	internal override void Enter()
	{
		base.Enter();
		_levelPanel = (SelectLevelPanel)JEngine.Instance.uiManager.GetPanel ("SelectLevelPanel");
		_levelPanel.InitPanel ();
		JEngine.Instance.eventManager.RegisterEvent("Play", OnPlayClicked);
		JEngine.Instance.eventManager.RegisterEvent("SelectedLevel", OnLevelSelection);
	}
예제 #2
0
 internal override void Enter()
 {
     base.Enter();
     _levelPanel = (SelectLevelPanel)JEngine.Instance.uiManager.GetPanel("SelectLevelPanel");
     _levelPanel.InitPanel();
     JEngine.Instance.eventManager.RegisterEvent("Play", OnPlayClicked);
     JEngine.Instance.eventManager.RegisterEvent("SelectedLevel", OnLevelSelection);
 }
예제 #3
0
    void Awake()
    {
        selectLevelPanel = GameObject.Find("SelectLevelPanel").GetComponent <SelectLevelPanel>();

        //关卡
        if (level == 1)
        {
            selectLevelPanel.SetLevelNode(this.gameObject);
        }
    }