private void Awake() { if (Instance == null) { Instance = this; } else { Destroy(gameObject); } }
public void _nextScene(int id, int complete, ref bool sceneChanging) { if (id <= complete) { SelectLevelManager.setPlanetID(id); GameObject map = GameObject.FindGameObjectWithTag("Map"); map.transform.GetChild(0).gameObject.SetActive(false); // StartCoroutine(AsynchronousLoad("SelectLevel")); if (Fade.instance != null) { Fade.instance.FadeInfc("SelectLevel"); } } else { SelectPlanetManager.instance._setSpaceshipPosition(); sceneChanging = false; } }
public void setSelectLevel(SelectLevelManager selectLevelManager) { this.selectLevelManager = selectLevelManager; }