예제 #1
0
 private void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }
예제 #2
0
 public void _nextScene(int id, int complete, ref bool sceneChanging)
 {
     if (id <= complete)
     {
         SelectLevelManager.setPlanetID(id);
         GameObject map = GameObject.FindGameObjectWithTag("Map");
         map.transform.GetChild(0).gameObject.SetActive(false);
         // StartCoroutine(AsynchronousLoad("SelectLevel"));
         if (Fade.instance != null)
         {
             Fade.instance.FadeInfc("SelectLevel");
         }
     }
     else
     {
         SelectPlanetManager.instance._setSpaceshipPosition();
         sceneChanging = false;
     }
 }
예제 #3
0
 public void setSelectLevel(SelectLevelManager selectLevelManager)
 {
     this.selectLevelManager = selectLevelManager;
 }