public void LevelCategoryUpdated(SelectLevelCategoryViewController.LevelCategory levelCategory) { if (levelCategory != SelectLevelCategoryViewController.LevelCategory.CustomSongs) { bgTransform.gameObject.SetActive(false); } else { LevelCollectionUpdated(); } }
public void LevelCategoryUpdated(SelectLevelCategoryViewController.LevelCategory levelCategory, bool viewControllerActivated) { if (levelCategory == SelectLevelCategoryViewController.LevelCategory.CustomSongs) { rootTransform.gameObject.SetActive(true); SetupDimensions(); if (viewControllerActivated) { SetupList(currentParentManager, false); } } else { rootTransform.gameObject.SetActive(false); folderMode = FolderMode.None; } }
private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController arg1, SelectLevelCategoryViewController.LevelCategory arg2) { levelCollectionUpdater.LevelCollectionUpdated(); }
private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController selectLevelCategoryViewController, SelectLevelCategoryViewController.LevelCategory levelCategory) { foreach (ILevelCategoryUpdater levelCategoryUpdater in levelCategoryUpdaters) { levelCategoryUpdater.LevelCategoryUpdated(levelCategory, false); } }
private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController selectLevelCategoryViewController, SelectLevelCategoryViewController.LevelCategory levelCategory) { levelCollectionUpdater.LevelCategoryUpdated(levelCategory); }