public void LevelCategoryUpdated(SelectLevelCategoryViewController.LevelCategory levelCategory)
 {
     if (levelCategory != SelectLevelCategoryViewController.LevelCategory.CustomSongs)
     {
         bgTransform.gameObject.SetActive(false);
     }
     else
     {
         LevelCollectionUpdated();
     }
 }
 public void LevelCategoryUpdated(SelectLevelCategoryViewController.LevelCategory levelCategory, bool viewControllerActivated)
 {
     if (levelCategory == SelectLevelCategoryViewController.LevelCategory.CustomSongs)
     {
         rootTransform.gameObject.SetActive(true);
         SetupDimensions();
         if (viewControllerActivated)
         {
             SetupList(currentParentManager, false);
         }
     }
     else
     {
         rootTransform.gameObject.SetActive(false);
         folderMode = FolderMode.None;
     }
 }
 private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController arg1, SelectLevelCategoryViewController.LevelCategory arg2)
 {
     levelCollectionUpdater.LevelCollectionUpdated();
 }
예제 #4
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 private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController selectLevelCategoryViewController, SelectLevelCategoryViewController.LevelCategory levelCategory)
 {
     foreach (ILevelCategoryUpdater levelCategoryUpdater in levelCategoryUpdaters)
     {
         levelCategoryUpdater.LevelCategoryUpdated(levelCategory, false);
     }
 }
 private void SelectLevelCategoryViewController_didSelectLevelCategoryEvent(SelectLevelCategoryViewController selectLevelCategoryViewController, SelectLevelCategoryViewController.LevelCategory levelCategory)
 {
     levelCollectionUpdater.LevelCategoryUpdated(levelCategory);
 }