예제 #1
0
 // Start is called before the first frame update
 void Awake()
 {
     Seed = SeedsGenerator.GenerateRandomSeed();
 }
예제 #2
0
 void Start()
 {
     _audio = GetComponent <AudioSource>();
     Seed   = SeedsGenerator.GenerateRandomSeed();
     _mm.ChangeMaterials(_render, _seed);
 }