void Start() { timer = atractTime; sai = new SecurityAI(); GetComponent <Rigidbody>().AddForce(transform.right * donutSpeed); sai.Distracted(gameObject); }
void Start() { sai = new SecurityAI(); themeSong.pitch = normalSpeed; }
void Start() { timer = atractTime; sai = new SecurityAI(); GetComponent <Rigidbody>().AddForce(transform.right * donutSpeed); sai.Distracted(gameObject); }
void Start() { sai = new SecurityAI(); themeSong.pitch = normalSpeed; }