protected void SynthSubchannelAsNeed(SectorSynthJob job) { //synth P if needed if ((job.Parts & ESectorSynthPart.SubchannelP) != 0) { SynthUtils.SubP(job.DestBuffer2448, job.DestOffset + 2352, Pause); } //synth Q if needed //TODO - why not already have it serialized? Into a disc resource, even. if ((job.Parts & ESectorSynthPart.SubchannelQ) != 0) { SynthUtils.SubQ_Serialize(job.DestBuffer2448, job.DestOffset + 2352 + 12, ref sq); } //clear R-W if needed if ((job.Parts & ESectorSynthPart.Subchannel_RSTUVW) != 0) { Array.Clear(job.DestBuffer2448, job.DestOffset + 2352 + 12 + 12, (12 * 6)); } //subcode has been generated deinterleaved; we may still need to interleave it if ((job.Parts & ESectorSynthPart.SubcodeAny) != 0) { if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave)) == 0) { SynthUtils.InterleaveSubcodeInplace(job.DestBuffer2448, job.DestOffset + 2352); } } }
public void Synth(SectorSynthJob job) { //CCD is always containing everything we'd need (unless a .sub is missing?) so don't worry about flags var imgBlob = job.Disc.DisposableResources[0] as IBlob; var subBlob = job.Disc.DisposableResources[1] as IBlob; //Read_2442(job.LBA, job.DestBuffer2448, job.DestOffset); //read the IMG data if needed if ((job.Parts & ESectorSynthPart.UserAny) != 0) { long ofs = job.LBA * 2352; imgBlob.Read(ofs, job.DestBuffer2448, 0, 2352); } //if subcode is needed, read it if ((job.Parts & (ESectorSynthPart.SubcodeAny)) != 0) { long ofs = job.LBA * 96; subBlob.Read(ofs, job.DestBuffer2448, 2352, 96); //subcode comes to us deinterleved; we may still need to interleave it if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave)) == 0) { SynthUtils.InterleaveSubcodeInplace(job.DestBuffer2448, job.DestOffset + 2352); } } }
protected void SynthSubchannelAsNeed(SectorSynthJob job) { //synth P if needed if ((job.Parts & ESectorSynthPart.SubchannelP) != 0) { SynthUtils.SubP(job.DestBuffer2448, job.DestOffset + 2352, Pause); } //synth Q if needed //TODO - why not already have it serialized? Into a disc resource, even. if ((job.Parts & ESectorSynthPart.SubchannelQ) != 0) { SynthUtils.SubQ_Serialize(job.DestBuffer2448, job.DestOffset + 2352 + 12, ref sq); } //clear R-W if needed if ((job.Parts & ESectorSynthPart.Subchannel_RSTUVW) != 0) { Array.Clear(job.DestBuffer2448, job.DestOffset + 2352 + 12 + 12, (12 * 6)); } //subcode has been generated deinterleaved; we may still need to interleave it if((job.Parts & ESectorSynthPart.SubcodeAny) != 0) if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave)) == 0) { SynthUtils.InterleaveSubcodeInplace(job.DestBuffer2448, job.DestOffset + 2352); } }
public override void Synth(SectorSynthJob job) { //read the sector user data Blob.Read(BlobOffset, job.DestBuffer2448, job.DestOffset, 2352); //if subcode is needed, synthesize it SynthSubchannelAsNeed(job); }
public void Synth(SectorSynthJob job) { //mednafen is always synthesizing everything, no need to worry about flags.. mostly./ job.Params.MednaDisc.Read_2442(job.LBA, job.DestBuffer2448, job.DestOffset); //we may still need to deinterleave it if subcode was requested and it needs deinterleaving if ((job.Parts & (ESectorSynthPart.SubcodeDeinterleave | ESectorSynthPart.SubcodeAny)) != 0) { SynthUtils.DeinterleaveSubcodeInplace(job.DestBuffer2448, 2352); } }
public override void Synth(SectorSynthJob job) { //read the sector user data if((job.Parts & ESectorSynthPart.User2048) != 0) Blob.Read(BlobOffset, job.DestBuffer2448, job.DestOffset + 16, 2048); if ((job.Parts & ESectorSynthPart.Header16) != 0) SynthUtils.SectorHeader(job.DestBuffer2448, job.DestOffset + 0, job.LBA, 1); if ((job.Parts & ESectorSynthPart.ECMAny) != 0) SynthUtils.ECM_Mode1(job.DestBuffer2448, job.DestOffset + 0, job.LBA); SynthSubchannelAsNeed(job); }
public override void Synth(SectorSynthJob job) { //read the sector user data if ((job.Parts & ESectorSynthPart.User2048) != 0) { Blob.Read(BlobOffset, job.DestBuffer2448, job.DestOffset + 16, 2048); } if ((job.Parts & ESectorSynthPart.Header16) != 0) { SynthUtils.SectorHeader(job.DestBuffer2448, job.DestOffset + 0, job.LBA, 1); } if ((job.Parts & ESectorSynthPart.ECMAny) != 0) { SynthUtils.ECM_Mode1(job.DestBuffer2448, job.DestOffset + 0, job.LBA); } SynthSubchannelAsNeed(job); }
public abstract void Synth(SectorSynthJob job);
public override void Synth(SectorSynthJob job) { //this isn't fully analyzed/optimized Array.Clear(job.DestBuffer2448, job.DestOffset, 2352); byte mode = 255; int form = -1; switch (TrackType) { case CueTrackType.Audio: mode = 0; break; case CueTrackType.CDI_2352: case CueTrackType.Mode1_2352: mode = 1; break; case CueTrackType.Mode2_2352: mode = 2; if (Policy.CUE_PregapMode2_As_XA_Form2) { job.DestBuffer2448[job.DestOffset + 12 + 6] = 0x20; job.DestBuffer2448[job.DestOffset + 12 + 10] = 0x20; } form = 2; //no other choice right now really break; case CueTrackType.Mode1_2048: mode = 1; Pause = true; break; case CueTrackType.Mode2_2336: default: throw new InvalidOperationException("Not supported: " + TrackType); } //audio has no sector header but the others do if (mode != 0) { if ((job.Parts & ESectorSynthPart.Header16) != 0) { SynthUtils.SectorHeader(job.DestBuffer2448, job.DestOffset + 0, job.LBA, mode); } } if (mode == 1) { if ((job.Parts & ESectorSynthPart.ECMAny) != 0) { SynthUtils.ECM_Mode1(job.DestBuffer2448, job.DestOffset + 0, job.LBA); } } if (mode == 2 && form == 2) { SynthUtils.EDC_Mode2_Form2(job.DestBuffer2448, job.DestOffset); } SynthSubchannelAsNeed(job); }
public override void Synth(SectorSynthJob job) { //this isn't fully analyzed/optimized Array.Clear(job.DestBuffer2448, job.DestOffset, 2352); byte mode = 255; int form = -1; switch (TrackType) { case CueTrackType.Audio: mode = 0; break; case CueTrackType.CDI_2352: case CueTrackType.Mode1_2352: mode = 1; break; case CueTrackType.Mode2_2352: mode = 2; if (Policy.CUE_PregapMode2_As_XA_Form2) { job.DestBuffer2448[job.DestOffset + 12 + 6] = 0x20; job.DestBuffer2448[job.DestOffset + 12 + 10] = 0x20; } form = 2; //no other choice right now really break; case CueTrackType.Mode1_2048: mode = 1; Pause = true; break; case CueTrackType.Mode2_2336: default: throw new InvalidOperationException("Not supported: " + TrackType); } //audio has no sector header but the others do if (mode != 0) { if ((job.Parts & ESectorSynthPart.Header16) != 0) SynthUtils.SectorHeader(job.DestBuffer2448, job.DestOffset + 0, job.LBA, mode); } if (mode == 1) { if ((job.Parts & ESectorSynthPart.ECMAny) != 0) SynthUtils.ECM_Mode1(job.DestBuffer2448, job.DestOffset + 0, job.LBA); } if (mode == 2 && form == 2) { SynthUtils.EDC_Mode2_Form2(job.DestBuffer2448, job.DestOffset); } SynthSubchannelAsNeed(job); }