protected void preComputeTextureTransform(DrawContext dc, SectorGeometry sg, Transform t) { Sector st = sg.getSector(); this.sgWidth = st.getDeltaLonRadians(); this.sgHeight = st.getDeltaLatRadians(); this.sgMinWE = st.getMinLongitude().radians; this.sgMinSN = st.getMinLatitude().radians; }
protected Iterable <SurfaceTile> getIntersectingTiles(DrawContext dc, SectorGeometry sg, Iterable <? extends SurfaceTile> tiles)
abstract protected void preComputeTextureTransform(DrawContext dc, SectorGeometry sg, Transform t);