private void CreateVisitedLocationSpot() { OutGameSettingsManager.QuestMap questMap = MonoBehaviourSingleton <OutGameSettingsManager> .I.questMap; MonoBehaviourSingleton <FilterManager> .I.StopBlur(questMap.cameraMoveTime, 0f); for (int i = 0; i < regionMapRoot.locations.Length; i++) { RegionMapLocation regionMapLocation = regionMapRoot.locations[i]; FieldMapTable.FieldMapTableData fieldMapData = Singleton <FieldMapTable> .I.GetFieldMapData((uint)regionMapLocation.mapId); if ((fieldMapData != null || regionMapLocation.mapId == 0) && (fieldMapData == null || FieldManager.IsShowPortal(fieldMapData.jumpPortalID))) { if (fieldMapData != null && !MonoBehaviourSingleton <FieldManager> .I.CanJumpToMap(fieldMapData)) { CreateLocationSpot(regionMapLocation, SpotManager.ICON_TYPE.NOT_OPENED, false); } else if (regionMapLocation.mapId == newMapData.mapID && !eventData.IsOnlyCameraMoveEvent() && !eventData.IsEnterDungeon() && !eventData.IsQuestToField()) { CreateLocationSpot(regionMapLocation, SpotManager.ICON_TYPE.NOT_OPENED, false); } else { SpotManager.ICON_TYPE iCON_TYPE = SpotManager.ICON_TYPE.CLEARED; if (regionMapLocation.portal.Length > 0) { for (int j = 0; j < regionMapLocation.portal.Length; j++) { RegionMapPortal regionMapPortal = regionMapLocation.portal[j]; if (!regionMapPortal.IsVisited() && regionMapPortal.IsShow()) { iCON_TYPE = SpotManager.ICON_TYPE.NEW; break; } } } if (fieldMapData != null) { if (FieldManager.IsToHardPortal(fieldMapData.jumpPortalID)) { iCON_TYPE = SpotManager.ICON_TYPE.HARD; if (iCON_TYPE == SpotManager.ICON_TYPE.NEW) { iCON_TYPE = SpotManager.ICON_TYPE.HARD_NEW; } } if (fieldMapData.hasChildRegion && fieldMapData.childRegionId != regionId) { iCON_TYPE = SpotManager.ICON_TYPE.CHILD_REGION; } } CreateLocationSpot(regionMapLocation, iCON_TYPE, false); } } } }
public void InitRegionInfo() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Unknown result type (might be due to invalid IL or missing references) //IL_0158: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) if (spots != null) { Transform val = spots.SetRoot(base._transform); if (uiMapSprite == null) { uiMapSprite = val.FindChild("Map").get_gameObject().GetComponent <UITexture>(); } InitMapSprite(MonoBehaviourSingleton <ScreenOrientationManager> .I.isPortrait); worldMapObject.get_gameObject().SetActive(true); for (int i = 0; i < openedRegionInfo.Length; i++) { RegionTable.Data data = openedRegionInfo[i].data; if (data != null) { SpotManager.Spot spot = spots.AddSpot((int)data.regionId, data.regionName, data.iconPos, SpotManager.ICON_TYPE.CLEARED, "OPEN_REGION", false, false, false, null, null, false, SpotManager.HAPPEN_CONDITION.NONE, 0); spot.SetIconSprite("SPR_ICON", openedRegionInfo[i].icon.loadedObject as Texture2D, (int)data.iconSize.x, (int)data.iconSize.y); if (fromRegionID == data.regionId) { playerMarker.get_gameObject().SetActive(true); playerMarker.SetParent(worldMapObject.get_transform()); PlayerMarker component = playerMarker.GetComponent <PlayerMarker>(); component.SetWorldMode(true); component.SetCamera(worldMapCamera._camera.get_transform()); playerMarker.set_localPosition(data.markerPos); } if (toRegionID == data.regionId) { targetRegionIcon = spot._transform; if (!eventData.IsOnlyCameraMoveEvent()) { spot._transform.get_gameObject().SetActive(false); } else { spot._transform.get_gameObject().SetActive(true); } } } } } }
private IEnumerator DoInitialize() { eventData = (SectionEventData)GameSection.GetEventData(); FieldMapTable.PortalTableData portal = Singleton <FieldMapTable> .I.GetPortalData(MonoBehaviourSingleton <FieldManager> .I.currentPortalID); FieldMapTable.FieldMapTableData mapA = Singleton <FieldMapTable> .I.GetFieldMapData(portal.srcMapID); FieldMapTable.FieldMapTableData mapB = Singleton <FieldMapTable> .I.GetFieldMapData(portal.dstMapID); fromRegionID = mapA.regionId; toRegionID = mapB.regionId; LoadingQueue loadQueue = new LoadingQueue(this); LoadObject loadedWorldMap = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMap", false); LoadObject loadedRegionSpotRoot = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "RegionSpotRoot", false); LoadObject loadedRegionSpot = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "RegionSpot", false); LoadObject loadedPlayerMarker = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "PlayerMarker", false); LoadObject loadedMapGlowEffectA = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "MapGlowEffectA", false); LoadObject loadedMapGlowEffectB = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "MapGlowEffectB", false); LoadObject loadedTelop = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "TelopOpenRegion", false); loadQueue.CacheSE(SE_ID_LOGO, null); loadQueue.CacheSE(SE_ID_SMOKE, null); uint[] openedRegionids = MonoBehaviourSingleton <WorldMapManager> .I.GetOpenRegionIdListInWorldMap(); if (openedRegionids.Length == 0) { openedRegionids = new uint[1]; } LoadObject[] regionAreaLOs = new LoadObject[openedRegionids.Length]; string newRegionIcon = ResourceName.GetRegionIcon(0); string passedRegionIcon = ResourceName.GetRegionIcon(1); int lastIndex = openedRegionids.Length - 1; openedRegionInfo = new OpendRegionInfo[openedRegionids.Length]; for (int j = 0; j < openedRegionids.Length; j++) { RegionTable.Data data = Singleton <RegionTable> .I.GetData(openedRegionids[j]); if (!data.hasParentRegion()) { string iconName = passedRegionIcon; if (lastIndex == j) { iconName = newRegionIcon; } LoadObject loadedObj = loadQueue.Load(RESOURCE_CATEGORY.REGION_ICON, iconName, false); openedRegionInfo[j] = new OpendRegionInfo(data, loadedObj); if (j != 0) { regionAreaLOs[j] = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMapPart" + openedRegionids[j].ToString("D3"), false); } } } LoadObject loadedMaterial = null; if (!eventData.IsOnlyCameraMoveEvent()) { loadedMaterial = loadQueue.Load(RESOURCE_CATEGORY.WORLDMAP, "WorldMapPartGlow" + toRegionID.ToString("D3"), false); } if (loadQueue.IsLoading()) { yield return((object)loadQueue.Wait()); } worldMapUIRoot = ResourceUtility.Realizes(loadedWorldMap.loadedObject, MonoBehaviourSingleton <AppMain> .I._transform, -1).get_gameObject(); worldMapCamera = worldMapUIRoot.get_transform().Find("Camera").GetComponent <WorldMapCameraController>(); worldMapCamera.isInteractive = false; worldMapObject = worldMapUIRoot.get_transform().FindChild("Map"); spots = new SpotManager(loadedRegionSpotRoot.loadedObject as GameObject, loadedRegionSpot.loadedObject as GameObject, worldMapCamera._camera); spots.CreateSpotRoot(); GameObject bg = spots.spotRootTransform.Find("BG").get_gameObject(); bg.get_gameObject().SetActive(true); bgEventListener = UIEventListener.Get(bg); spots.spotRootTransform.Find("TaptoSkip").get_gameObject().SetActive(true); mapGlowEffectA = ResourceUtility.Realizes(loadedMapGlowEffectA.loadedObject, worldMapObject, -1); mapGlowEffectA.get_gameObject().SetActive(false); mapGlowEffectParticleA = mapGlowEffectA.GetComponent <ParticleSystem>(); mapGlowEffectB = ResourceUtility.Realizes(loadedMapGlowEffectB.loadedObject, worldMapObject, -1); mapGlowEffectB.get_gameObject().SetActive(false); mapGlowEffectParticleB = mapGlowEffectB.GetComponent <ParticleSystem>(); playerMarker = ResourceUtility.Realizes(loadedPlayerMarker.loadedObject, base._transform, -1); playerMarker.get_gameObject().SetActive(false); if (loadedMaterial != null) { glowMaterial = (loadedMaterial.loadedObject as Material); } regionAreas = (Transform[])new Transform[regionAreaLOs.Length]; for (int i = 0; i < regionAreaLOs.Length; i++) { LoadObject areaLO = regionAreaLOs[i]; if (areaLO != null && null != areaLO.loadedObject) { Transform regionArea = ResourceUtility.Realizes(areaLO.loadedObject, worldMapObject, -1); if (i == toRegionID) { if (eventData.IsOnlyCameraMoveEvent()) { regionArea.get_gameObject().SetActive(true); } else { regionArea.get_gameObject().SetActive(false); } mapGlowEffectA.SetParent(regionArea); mapGlowEffectA.set_localPosition(new Vector3(0f, 0f, 0f)); mapGlowEffectB.SetParent(regionArea); mapGlowEffectB.set_localPosition(new Vector3(0f, 0f, 0f)); ShapeModule module = mapGlowEffectParticleB.get_shape(); MeshFilter meshFilter = regionArea.GetComponent <MeshFilter>(); module.set_mesh(meshFilter.get_sharedMesh()); glowRegionTop = ResourceUtility.Realizes(areaLO.loadedObject, worldMapObject, -1); glowRegionTop.get_gameObject().SetActive(false); glowRegionTop.set_localPosition(glowRegionTop.get_localPosition() + new Vector3(0f, 0f, 0.001f)); glowRegionTop.set_localScale(new Vector3(1.1f, 1.1f, 1.1f)); glowRegionTop.GetComponent <Renderer>().set_material(glowMaterial); } else { regionArea.get_gameObject().SetActive(true); } regionAreas[i] = regionArea; } } telop = ResourceUtility.Realizes(loadedTelop.loadedObject, spots.spotRootTransform, -1); Transform closeBtn = Utility.Find(spots.spotRootTransform, "CLOSE_BTN"); if (null != closeBtn) { closeBtn.get_gameObject().SetActive(false); } if (MonoBehaviourSingleton <GameSceneManager> .I.GetCurrentSceneName() == "InGameScene") { MonoBehaviourSingleton <ScreenOrientationManager> .I.OnScreenRotate += InitMapSprite; } base.Initialize(); }