public R2NCSMovingStrategy(List <int> movingStrategy, Secondary_Trace_Type traceType) { }
public R2NCSMovingStrategy(R2Point startingPoint, int movingStrategyNumber, Secondary_Trace_Type traceType) { }
public R2NCSMovingStrategy(List <R2CDirection> movingStrategy, Secondary_Trace_Type traceType) { }
protected SecondaryGame(Dictionary <int, float> _markAllocation, List <Player> _players, Secondary_Trace_Type _traceType, Dictionary <int, int> _switchingTimes, CartesianPlane cartesianPlane, Rhythm currentRhythm, Music currentMusic) { }