public R2NCSMovingStrategy(List <int> movingStrategy, Secondary_Trace_Type traceType)
 {
 }
 public R2NCSMovingStrategy(R2Point startingPoint, int movingStrategyNumber, Secondary_Trace_Type traceType)
 {
 }
 public R2NCSMovingStrategy(List <R2CDirection> movingStrategy, Secondary_Trace_Type traceType)
 {
 }
 protected SecondaryGame(Dictionary <int, float> _markAllocation, List <Player> _players, Secondary_Trace_Type _traceType,
                         Dictionary <int, int> _switchingTimes, CartesianPlane cartesianPlane, Rhythm currentRhythm, Music currentMusic)
 {
 }