public override void UpdateGraphicBySeason() { SetGraphic(SeasonManager.GetSeasonGraphic(World.Season, OriginalGraphic)); AllowedToDraw = !GameObjectHelper.IsNoDrawable(Graphic); SetTextureByGraphic(Graphic); IsVegetation = StaticFilters.IsVegetation(Graphic); }
public override void UpdateGraphicBySeason() { Graphic = SeasonManager.GetSeasonGraphic(World.Season, _originalGraphic); IsVegetation = StaticFilters.IsVegetation(Graphic); }
public override void UpdateGraphicBySeason() { SetGraphic(SeasonManager.GetSeasonGraphic(World.Season, OriginalGraphic)); AllowedToDraw = CanBeDrawn(Graphic); IsVegetation = StaticFilters.IsVegetation(Graphic); }