public void GroupAvailable() { InitAudio(); int result = SdlMixer.Mix_GroupChannel(1, 1); result = SdlMixer.Mix_GroupAvailable(1); //Console.WriteLine("ReserveChannels: " + result.ToString()); Assert.IsTrue(result != -1); QuitAudio(); }
/// <summary> /// Returns the index of an available channel /// </summary> /// <returns>Index of available channel</returns> public static int FindAvailableChannel() { return(SdlMixer.Mix_GroupAvailable(-1)); }