예제 #1
0
        private void resetSelected()
        {
            foreach (var c in Children)
            {
                ScrollingTeam st = c as ScrollingTeam;
                if (st == null)
                {
                    continue;
                }

                if (st.Selected)
                {
                    st.Selected = false;
                    RemoveTeam(st.Team);
                }
            }
        }
예제 #2
0
        public void RemoveTeam(Country team)
        {
            availableTeams.Remove(team);

            foreach (var c in Children)
            {
                ScrollingTeam st = c as ScrollingTeam;

                if (st == null)
                {
                    continue;
                }

                if (st.Team == team)
                {
                    st.FadeOut(200);
                    st.Expire();
                }
            }
        }
예제 #3
0
        private void setScrollState(ScrollState newState)
        {
            if (scrollState == newState)
            {
                return;
            }

            delayedStateChangeDelegate?.Cancel();

            switch (scrollState = newState)
            {
            case ScrollState.Scrolling:
                resetSelected();

                OnScrollStarted?.Invoke();

                speedTo(1000f, 200);
                tracker.FadeOut(100);
                break;

            case ScrollState.Stopping:
                speedTo(0f, 2000);
                tracker.FadeIn(200);

                delayedStateChangeDelegate = Scheduler.AddDelayed(() => setScrollState(ScrollState.Stopped), 2300);
                break;

            case ScrollState.Stopped:
                // Find closest to center
                if (!Children.Any())
                {
                    break;
                }

                ScrollingTeam closest = null;

                foreach (var c in Children)
                {
                    if (!(c is ScrollingTeam stc))
                    {
                        continue;
                    }

                    if (closest == null)
                    {
                        closest = stc;
                        continue;
                    }

                    float o          = Math.Abs(c.Position.X + c.DrawWidth / 2f - DrawWidth / 2f);
                    float lastOffset = Math.Abs(closest.Position.X + closest.DrawWidth / 2f - DrawWidth / 2f);

                    if (o < lastOffset)
                    {
                        closest = stc;
                    }
                }

                Trace.Assert(closest != null, "closest != null");

                // ReSharper disable once PossibleNullReferenceException
                offset += DrawWidth / 2f - (closest.Position.X + closest.DrawWidth / 2f);

                ScrollingTeam st = closest;

                availableTeams.RemoveAll(at => at == st.Team);

                st.Selected = true;
                OnSelected?.Invoke(st.Team);

                delayedStateChangeDelegate = Scheduler.AddDelayed(() => setScrollState(ScrollState.Idle), 10000);
                break;

            case ScrollState.Idle:
                resetSelected();

                OnScrollStarted?.Invoke();

                speedTo(40f, 200);
                tracker.FadeOut(100);
                break;
            }
        }