public ConstArg( Vector2 relativeCursorLength, ScrollerAxis scrollerAxis, Vector2 rubberBandLimitMultiplier, Vector2 relativeCursorPosition, bool isEnabledInertia, float inertiaDecay, float newScrollSpeedThreshold, IGenericSingleElementScrollerAdaptor adaptor, ActivationMode activationMode ) : base( relativeCursorLength, scrollerAxis, relativeCursorPosition, rubberBandLimitMultiplier, isEnabledInertia, inertiaDecay, newScrollSpeedThreshold, adaptor, activationMode ) { }
public ScrollerConstArg( ScrollerAxis scrollerAxis, Vector2 relativeCursorPosition, Vector2 rubberBandLimitMultiplier, bool isEnabledInertia, float newScrollSpeedThreshold, IUIManager uim, IUISystemProcessFactory processFactory, IUIElementFactory uieFactory, IScrollerAdaptor uia, IUIImage uiImage, ActivationMode activationMode ) : base( uim, processFactory, uieFactory, uia, uiImage, activationMode ) { thisScrollerAxis = scrollerAxis; thisRelativeCursorPos = relativeCursorPosition; thisRubberBandLimitMultiplier = rubberBandLimitMultiplier; thisIsEnabledInertia = isEnabledInertia; thisNewScrollSpeedThreshold = newScrollSpeedThreshold; }
public ConstArg( int initiallyCursoredElementIndex, int[] cursorSize, float startSearchSpeed, bool activatesCursoredElementsOnly, Vector2 relativeCursorPosition, ScrollerAxis scrollerAxis, Vector2 rubberBandLimitMultiplier, bool isEnabledInertia, float inertiaDecay, bool swipeToSnapNext, float newScrollSpeedThreshold, IUIElementGroupScrollerAdaptor adaptor, ActivationMode activationMode ) : base( scrollerAxis, relativeCursorPosition, rubberBandLimitMultiplier, isEnabledInertia, inertiaDecay, newScrollSpeedThreshold, adaptor, activationMode ) { thisCursorSize = cursorSize; thisInitiallyCursoredElementIndex = initiallyCursoredElementIndex; thisStartSearchSpeed = startSearchSpeed; thisSwipeToSnapNext = swipeToSnapNext; thisActivatesCursoredElementsOnly = activatesCursoredElementsOnly; }
public GenericSingleElementScrollerConstArg( Vector2 relativeCursorLength, ScrollerAxis scrollerAxis, Vector2 rubberBandLimitMultiplier, Vector2 relativeCursorPosition, bool isEnabledInertia, float newScrollSpeedThreshold, IUIManager uim, IUISystemProcessFactory processFactory, IUIElementFactory uieFactory, IGenericSingleElementScrollerAdaptor uia, IUIImage image, ActivationMode activationMode ) : base( scrollerAxis, relativeCursorPosition, rubberBandLimitMultiplier, isEnabledInertia, newScrollSpeedThreshold, uim, processFactory, uieFactory, uia, image, activationMode ) { thisRelativeCursorLength = relativeCursorLength; }
public CyclableUIElementGroupScrollerConstArg( bool[] isCycleEnabled, int initiallyCursoredElementIndex, int[] cursorSize, float startSearchSpeed, bool activatesCursoredElementsOnly, Vector2 relativeCursorPosition, ScrollerAxis scrollerAxis, Vector2 rubberBandLimitMultiplier, bool isEnabledInertia, bool swipeToSnapNext, float newScrollSpeedThreshold, IUIManager uim, IUISystemProcessFactory processFactory, IUIElementFactory uieFactory, IUIElementGroupScrollerAdaptor uia, IUIImage image, ActivationMode activationMode ) : base( initiallyCursoredElementIndex, cursorSize, startSearchSpeed, activatesCursoredElementsOnly, relativeCursorPosition, scrollerAxis, rubberBandLimitMultiplier, isEnabledInertia, swipeToSnapNext, newScrollSpeedThreshold, uim, processFactory, uieFactory, uia, image, activationMode ) { thisIsCycleEnabled = isCycleEnabled; }
TestGenericSingleElementScroller CreateGenericSingleElementScroller(Vector2 relativeCursorLength) { ScrollerAxis scrollerAxis = ScrollerAxis.Both; Vector2 rubberBandLimitMultiplier = new Vector2(.1f, .1f); Vector2 relativeCursorPosition = new Vector2(.5f, .5f); IUIManager uim = Substitute.For <IUIManager>(); IUISystemProcessFactory processFactory = Substitute.For <IUISystemProcessFactory>(); IUIElementFactory uieFactory = Substitute.For <IUIElementFactory>(); IGenericSingleElementScrollerAdaptor uia = Substitute.For <IGenericSingleElementScrollerAdaptor>(); Rect scrollerRect = new Rect(Vector2.zero, new Vector2(200f, 100f)); uia.GetRect().Returns(scrollerRect); IUIElement child = Substitute.For <IUIElement>(); IUIAdaptor childUIA = Substitute.For <IUIAdaptor>(); Rect elementRect = new Rect(Vector2.zero, new Vector2(100f, 100f)); childUIA.GetRect().Returns(elementRect); child.GetUIAdaptor().Returns(childUIA); List <IUIElement> returnedList = new List <IUIElement>(new IUIElement[] { child }); uia.GetChildUIEs().Returns(returnedList); IUIImage image = Substitute.For <IUIImage>(); float newScrollSpeedThreshold = 200f; IGenericSingleElementScrollerConstArg arg = new GenericSingleElementScrollerConstArg( relativeCursorLength, scrollerAxis, rubberBandLimitMultiplier, relativeCursorPosition, true, newScrollSpeedThreshold, uim, processFactory, uieFactory, uia, image, ActivationMode.None ); return(new TestGenericSingleElementScroller(arg)); }
public void Calculate_Various( int[] arraySize, int[] cursorSize, ScrollerAxis scrollerAxis, Vector2 velocity, int[] currentElementUnderCursorArrayIndex, int[] expectedArrayIndex ) { IUIElementGroup uieGroup = Substitute.For <IUIElementGroup>(); for (int i = 0; i < 2; i++) { uieGroup.GetArraySize(i).Returns(arraySize[i]); } ISwipeNextTargetGroupElementArrayIndexCalculator calculator = new SwipeNextTargetGroupElementArrayIndexCalculator(uieGroup, cursorSize, scrollerAxis); int[] actual = calculator.Calculate(velocity, currentElementUnderCursorArrayIndex); Assert.That(actual, Is.EqualTo(expectedArrayIndex)); }
public ConstArg( ScrollerAxis scrollerAxis, Vector2 relativeCursorPosition, Vector2 rubberBandLimitMultiplier, bool isEnabledInertia, float inertiaDecay, float newScrollSpeedThreshold, IScrollerAdaptor adaptor, ActivationMode activationMode ) : base( adaptor, activationMode ) { thisScrollerAxis = scrollerAxis; thisRelativeCursorPos = relativeCursorPosition; thisRubberBandLimitMultiplier = rubberBandLimitMultiplier; thisIsEnabledInertia = isEnabledInertia; thisInertiaDecay = inertiaDecay; thisNewScrollSpeedThreshold = newScrollSpeedThreshold; }
public IUIElementGroupScrollerConstArg CreateMockConstArg( int initiallyCursoredElementIndex, int[] cursorSize, Vector2 relativeCursorPosition, ScrollerAxis scrollerAxis, Vector2 rubberBandLimitMultiplier, Vector2 scrollerLength, Vector2 elementGroupLength ) { IUIElementGroupScrollerConstArg arg = Substitute.For <IUIElementGroupScrollerConstArg>(); arg.initiallyCursoredGroupElementIndex.Returns(initiallyCursoredElementIndex); arg.cursorSize.Returns(cursorSize); arg.startSearchSpeed.Returns(1f); arg.relativeCursorPosition.Returns(relativeCursorPosition); arg.scrollerAxis.Returns(scrollerAxis); arg.rubberBandLimitMultiplier.Returns(rubberBandLimitMultiplier); arg.isEnabledInertia.Returns(true); arg.swipeToSnapNext.Returns(false); arg.uim.Returns(Substitute.For <IUIManager>()); arg.processFactory.Returns(Substitute.For <IUISystemProcessFactory>()); arg.uiElementFactory.Returns(Substitute.For <IUIElementFactory>()); IScrollerAdaptor scrollerAdaptor = Substitute.For <IScrollerAdaptor>(); scrollerAdaptor.GetRect().Returns(new Rect(Vector2.zero, scrollerLength)); IUIElementGroup uieGroup = Substitute.For <IUIElementGroup>(); uieGroup.GetGroupElementArrayIndex(Arg.Any <IUIElement>()).Returns(new int[] { 0, 0 }); IUIElementGroupAdaptor uieGroupAdaptor = Substitute.For <IUIElementGroupAdaptor>(); uieGroup.GetUIAdaptor().Returns(uieGroupAdaptor); uieGroupAdaptor.GetRect().Returns(new Rect(Vector2.zero, elementGroupLength)); scrollerAdaptor.GetChildUIEs().Returns(new List <IUIElement>(new IUIElement[] { uieGroup })); arg.uia.Returns(scrollerAdaptor); arg.image.Returns(Substitute.For <IUIImage>()); return(arg); }
public SwipeNextTargetGroupElementArrayIndexCalculator(IUIElementGroup uieGroup, int[] cursorSize, ScrollerAxis scrollerAxis) { thisUIElementGroup = uieGroup; thisCursorSize = cursorSize; thisScrollerAxis = scrollerAxis; }