void Initialize() { var bounds = Bounds; visibleArea = bounds.ToRectangleF(); canvas = new Canvas(bounds.ToRectangleF()) { AutoresizingMask = UIViewAutoresizing.FlexibleDimensions, }; BackgroundColor = Colors.White; scrollContent = new Canvas(new RectangleF(PointF.Empty, contentSize)) { Opaque = false, BackgroundColor = UIColor.Clear.GetColor(), }; scrollContent.TouchBegan += HandleTouchBegan; scrollContent.TouchMoved += HandleTouchMoved; scrollContent.TouchEnded += HandleTouchEnded; scrollContent.TouchCancelled += HandleTouchCancelled; scroll = new Scroller(bounds) { AutoresizingMask = UIViewAutoresizing.FlexibleDimensions, MinimumZoomScale = 1 / 4.0f, MaximumZoomScale = 4.0f, AlwaysBounceVertical = true, AlwaysBounceHorizontal = true, BackgroundColor = UIColor.Clear, }; scroll.AddSubview(scrollContent); scroll.ContentSize = contentSize.ToSizeF(); TouchEnabled = true; TouchDelayed = true; scroll.ViewForZoomingInScrollView = delegate { return(scrollContent); }; scroll.ZoomingEnded += delegate { }; scroll.Scrolled += HandleScrolled; AddSubviews(canvas, scroll); // // Prime the visible area // HandleScrolled(scroll, EventArgs.Empty); // // Ready to Draw // SetVisibleArea(); canvas.Drawing += HandleDrawing; }
void Initialize () { var bounds = Bounds; visibleArea = bounds.ToRectangleF (); canvas = new Canvas (bounds.ToRectangleF ()) { AutoresizingMask = UIViewAutoresizing.FlexibleDimensions, }; BackgroundColor = Colors.White; scrollContent = new Canvas (new RectangleF (PointF.Empty, contentSize)) { Opaque = false, BackgroundColor = UIColor.Clear.GetColor (), }; scrollContent.TouchBegan += HandleTouchBegan; scrollContent.TouchMoved += HandleTouchMoved; scrollContent.TouchEnded += HandleTouchEnded; scrollContent.TouchCancelled += HandleTouchCancelled; scroll = new Scroller (bounds) { AutoresizingMask = UIViewAutoresizing.FlexibleDimensions, MinimumZoomScale = 1/4.0f, MaximumZoomScale = 4.0f, AlwaysBounceVertical = true, AlwaysBounceHorizontal = true, BackgroundColor = UIColor.Clear, }; scroll.AddSubview (scrollContent); scroll.ContentSize = contentSize.ToSizeF (); TouchEnabled = true; TouchDelayed = true; scroll.ViewForZoomingInScrollView = delegate { return scrollContent; }; scroll.ZoomingEnded += delegate { }; scroll.Scrolled += HandleScrolled; AddSubviews (canvas, scroll); // // Prime the visible area // HandleScrolled (scroll, EventArgs.Empty); // // Ready to Draw // SetVisibleArea (); canvas.Drawing += HandleDrawing; }