internal static void End(ScrollableRenderTarget scrollableRenderTarget) { _selectedScrollableRenderTarget = null; _mousePos.X += scrollableRenderTarget.Position.X; _mousePos.Y += scrollableRenderTarget.Position.Y; _mousePoint.X = (int)_mousePos.X; _mousePoint.Y = (int)_mousePos.Y; }
internal static void Begin(ScrollableRenderTarget scrollableRenderTarget) { _selectedScrollableRenderTarget = scrollableRenderTarget; _mousePos.X -= scrollableRenderTarget.Position.X; _mousePos.Y -= scrollableRenderTarget.Position.Y; _mousePoint.X = (int)_mousePos.X; _mousePoint.Y = (int)_mousePos.Y; }