static public void Init() { if (layersTagsData == null) { layersTagsData = ScriptableObjectUtils.LoadCreateScriptableObject <AssetsLayersTagsData>(AssetsLayersTagsDataPath); } }
private void Init() { oldGUIColor = GUI.color; if (!Directory.Exists(assetPath)) { Directory.CreateDirectory(assetPath); } settingData = ScriptableObjectUtils.LoadCreateScriptableObject <AssetBundleSettingData>(assetPath + settingDataPath); settingData.Init(); UpdateFileExtension(); UpdatePackageController.Init(); gameVersionInfo = UpdatePackageController.GetGameVersionInfo(PlayerSettings.productName); if (gameVersionInfo == null) { gameVersionInfo = new GameVersionInfo(); gameVersionInfo.forceUpdateVersion = PlayerSettings.bundleVersion; gameVersionInfo.latestVersion = PlayerSettings.bundleVersion; } versionControlInfo = UpdatePackageController.GetVersionControlInfo(PlayerSettings.productName, PlayerSettings.bundleVersion); if (versionControlInfo == null) { versionControlInfo = new VersionControlInfo(); } int num = GetMaxNumber(versionControlInfo.assetBundleVersions); if (num == -1) { assetBundleInfo = new AssetBundleInfo(); assetBundleInfo.gameName = PlayerSettings.productName; assetBundleInfo.gameVersion = PlayerSettings.bundleVersion; assetBundleInfo.assetBundleVersion = 0; } else { assetBundleInfo = UpdatePackageController.GetAssetBundleInfo(PlayerSettings.productName, PlayerSettings.bundleVersion, num); assetBundleInfo.assetBundleVersion = assetBundleInfo.assetBundleVersion + 1; } }
public static MessageStringData GetMessageStringData() { return(ScriptableObjectUtils.LoadCreateScriptableObject <MessageStringData>(LogicSystemConstData.LogicSystemEditorPath)); }
void Init() { msData = ScriptableObjectUtils.LoadCreateScriptableObject <MessageStringData>(LogicSystemConstData.LogicObjectBackUpData); }