public override bool Launch(ScriptBuild Build)
    {
        string BinariesDirectory = Path.Combine(Build.InstallLocation, "Binaries");
        string ExePath           = Path.Combine(BinariesDirectory, @"UE4Editor.exe");

        string CommandLine = "";

        if (RunInGameMode)
        {
            CommandLine += "-game";
        }

        return(ScriptUtils.Run(ExePath, BinariesDirectory, CommandLine));
    }