public ntfPermissions(RadegastInstance instance, Simulator simulator, UUID taskID, UUID itemID, string objectName, string objectOwner, ScriptPermission questions)
            : base(NotificationType.PermissionsRequest)
        {
            InitializeComponent();

            this.instance = instance;
            this.simulator = simulator;
            this.taskID = taskID;
            this.itemID = itemID;
            this.objectName = objectName;
            this.objectOwner = objectOwner;
            this.questions = questions;

            txtMessage.BackColor = instance.MainForm.NotificationBackground;
            txtMessage.Text = "Object " + objectName + " owned by " + objectOwner + " is asking permission to " + questions.ToString() + ". Do you accept?";

            // Fire off event
            NotificationEventArgs args = new NotificationEventArgs(instance);
            args.Text = txtMessage.Text;
            args.Buttons.Add(btnYes);
            args.Buttons.Add(btnNo);
            args.Buttons.Add(btnMute);
            FireNotificationCallback(args);

            Radegast.GUI.GuiHelpers.ApplyGuiFixes(this);
        }
        public ntfPermissions(RadegastInstance instance, Simulator simulator, UUID taskID, UUID itemID, string objectName, string objectOwner, ScriptPermission questions)
            : base(NotificationType.PermissionsRequest)
        {
            InitializeComponent();

            this.instance    = instance;
            this.simulator   = simulator;
            this.taskID      = taskID;
            this.itemID      = itemID;
            this.objectName  = objectName;
            this.objectOwner = objectOwner;
            this.questions   = questions;

            txtMessage.BackColor = instance.MainForm.NotificationBackground;
            txtMessage.Text      = "Object " + objectName + " owned by " + objectOwner + " is asking permission to " + questions.ToString() + ". Do you accept?";

            // Fire off event
            NotificationEventArgs args = new NotificationEventArgs(instance);

            args.Text = txtMessage.Text;
            args.Buttons.Add(btnYes);
            args.Buttons.Add(btnNo);
            args.Buttons.Add(btnMute);
            FireNotificationCallback(args);
        }
예제 #3
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 public ScriptQuestionEventArgs(Simulator simulator, UUID taskID, UUID itemID, string objectName, string objectOwner, ScriptPermission questions)
 {
     this.simulator   = simulator;
     this.taskID      = taskID;
     this.itemID      = itemID;
     this.objectName  = objectName;
     this.objectOwner = objectOwner;
     this.questions   = questions;
 }
예제 #4
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 /// <summary>
 /// Construct a new instance of the ScriptQuestionEventArgs
 /// </summary>
 /// <param name="simulator">The simulator containing the object sending the request</param>
 /// <param name="taskID">The ID of the script making the request</param>
 /// <param name="itemID">The ID of the primitive containing the script making the request</param>
 /// <param name="objectName">The name of the primitive making the request</param>
 /// <param name="objectOwner">The name of the owner of the object making the request</param>
 /// <param name="questions">The permissions being requested</param>
 public ScriptQuestionEventArgs(Simulator simulator, UUID taskID, UUID itemID, string objectName, string objectOwner, ScriptPermission questions)
 {
     this.m_Simulator = simulator;
     this.m_TaskID = taskID;
     this.m_ItemID = itemID;
     this.m_ObjectName = objectName;
     this.m_ObjectOwnerName = objectOwner;
     this.m_Questions = questions;
 }
예제 #5
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        /// <summary>
        /// Reply to script permissions request
        /// </summary>
        /// <param name="simulator"><seealso cref="T:OpenMetaverse.Simulator"/> Object</param>
        /// <param name="itemID"><seealso cref="UUID"/> of the itemID requesting permissions</param>
        /// <param name="taskID"><seealso cref="UUID"/> of the taskID requesting permissions</param>
        /// <param name="permissions"><seealso cref="OpenMetaverse.ScriptPermission"/> list of permissions to allow</param>
        public void ScriptQuestionReply(Simulator simulator, UUID itemID, UUID taskID, ScriptPermission permissions)
        {
            ScriptAnswerYesPacket yes = new ScriptAnswerYesPacket();
            yes.AgentData.AgentID = Client.Self.AgentID;
            yes.AgentData.SessionID = Client.Self.SessionID;
            yes.Data.ItemID = itemID;
            yes.Data.TaskID = taskID;
            yes.Data.Questions = (int)permissions;

            Client.Network.SendPacket(yes, simulator);
        }
예제 #6
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파일: Events.cs 프로젝트: myronjc/ajaxlife
        public void Self_OnScriptQuestion(Simulator simulator, LLUUID taskID, LLUUID itemID, string objectName, string objectOwner, ScriptPermission questions)
        {
            Hashtable item = new Hashtable();

            item.Add("MessageType", "ScriptPermissionRequest");
            item.Add("TaskID", taskID);
            item.Add("ItemID", itemID);
            item.Add("ObjectName", objectName);
            item.Add("ObjectOwner", objectOwner);
            item.Add("Permissions", (int)questions);
            enqueue(item);
        }
예제 #7
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파일: Events.cs 프로젝트: cfire24/ajaxlife
 public void Self_OnScriptQuestion(Simulator simulator, LLUUID taskID, LLUUID itemID, string objectName, string objectOwner, ScriptPermission questions)
 {
     Hashtable item = new Hashtable();
     item.Add("MessageType", "ScriptPermissionRequest");
     item.Add("TaskID", taskID);
     item.Add("ItemID", itemID);
     item.Add("ObjectName", objectName);
     item.Add("ObjectOwner", objectOwner);
     item.Add("Permissions", (int)questions);
     enqueue(item);
 }
예제 #8
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 void Self_OnScriptQuestion(Simulator simulator, UUID taskID, UUID itemID, string objectName, string objectOwner, ScriptPermission questions)
 {
     //FIXME - move to display
     Console.WriteLine(objectName + " owned by " + objectOwner + " has requested the following permissions: " + questions.ToString());
 }