예제 #1
0
        public override void  scriptLimits(ScriptLimits tag)
        {
            if (m.scriptLimits != null)
            {
                // assume player ignores duplicate scriptlimits
                error("duplicate script limits");
            }

            m.scriptLimits = tag;
        }
예제 #2
0
		public override void  scriptLimits(ScriptLimits tag)
		{
			if (m.scriptLimits != null)
			{
				// assume player ignores duplicate scriptlimits
				error("duplicate script limits");
			}
			
			m.scriptLimits = tag;
		}
예제 #3
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		public override void  scriptLimits(ScriptLimits tag)
		{
			tagw.writeUI16(tag.scriptRecursionLimit);
			tagw.writeUI16(tag.scriptTimeLimit);
			encodeTag(tag);
		}
예제 #4
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 public override void  scriptLimits(ScriptLimits tag)
 {
     tags.Add(tag);
 }
예제 #5
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		public override void  scriptLimits(ScriptLimits tag)
		{
			open(tag);
			out_Renamed.Write(" scriptRecursionLimit='" + tag.scriptRecursionLimit + "'" + " scriptTimeLimit='" + tag.scriptTimeLimit + "'");
			close();
		}
예제 #6
0
 public virtual void  scriptLimits(ScriptLimits tag)
 {
 }