public abstract void AddNamedItem(string name, ScriptItemFlags flags);
public override void AddNamedItem(string name, ScriptItemFlags flags) { activeScript.AddNamedItem(name, flags); }
/// <summary> /// Adds the name of a root-level item to the scripting engine's name space. A root-level item /// is an object with properties and methods, an event source, or all three. /// </summary> /// <param name="name">The name of the item as viewed from the script. The name must be unique /// and persistable</param> /// <param name="flags">Flags associated with an item</param> public void AddNamedItem(string name, ScriptItemFlags flags) { _activeScript.AddNamedItem(name, flags); }