public void SetVersionTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 VersionInfo versionInfo = null; // TODO: 初始化为适当的值 target.SetVersion(versionInfo); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void VersionTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 VersionInfo actual; actual = target.Version; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void ScriptAssemblyTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 Assembly[] actual; actual = target.ScriptAssembly; Assert.Inconclusive("验证此测试方法的正确性。"); }
public void AddScriptAssemblyTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 Assembly scriptAssembly = null; // TODO: 初始化为适当的值 target.AddScriptAssembly(scriptAssembly); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void SetScriptNameTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 string scriptName = string.Empty; // TODO: 初始化为适当的值 target.SetScriptName(scriptName); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void AddHashCodeTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 Assembly assembly = null; // TODO: 初始化为适当的值 byte[] byteHashCode = null; // TODO: 初始化为适当的值 target.AddHashCode(assembly, byteHashCode); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void AddScriptFilesTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 Assembly assembly = null; // TODO: 初始化为适当的值 string[] scriptFiles = null; // TODO: 初始化为适当的值 target.AddScriptFiles(assembly, scriptFiles); Assert.Inconclusive("无法验证不返回值的方法。"); }
public void GetLastNewScriptAssemblyInfoTest() { string strScriptName = string.Empty; // TODO: 初始化为适当的值 ScriptAssemblyInfo expected = null; // TODO: 初始化为适当的值 ScriptAssemblyInfo actual; actual = ScriptCompiler.GetLastNewScriptAssemblyInfo(strScriptName); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
public void FindTypeByFullNameTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 string strFullName = string.Empty; // TODO: 初始化为适当的值 Type expected = null; // TODO: 初始化为适当的值 Type actual; actual = target.FindTypeByFullName(strFullName); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
public void GetHashCodeTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); // TODO: 初始化为适当的值 Assembly assembly = null; // TODO: 初始化为适当的值 byte[] expected = null; // TODO: 初始化为适当的值 byte[] actual; actual = target.GetHashCode(assembly); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
public void CompileCSScriptsTest() { bool bDebug = false; // TODO: 初始化为适当的值 bool bCache = false; // TODO: 初始化为适当的值 string strAssemblyDirectory = string.Empty; // TODO: 初始化为适当的值 string strScriptDirectory = string.Empty; // TODO: 初始化为适当的值 ScriptAssemblyInfo scriptAssemblyInfo = null; // TODO: 初始化为适当的值 ScriptAssemblyInfo scriptAssemblyInfoExpected = null; // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; actual = ScriptCompiler_Accessor.CompileCSScripts(bDebug, bCache, strAssemblyDirectory, strScriptDirectory, ref scriptAssemblyInfo); Assert.AreEqual(scriptAssemblyInfoExpected, scriptAssemblyInfo); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// /// </summary> internal static void InitOnceServer() { ////////////////////////////////////////////////////////////////////////// // 获取最新的脚本编译集 s_ScriptAssemblyInfo = ScriptCompiler.GetLastNewScriptAssemblyInfo("Wow.RealmScript"); if (s_ScriptAssemblyInfo == null) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "脚本文件内没有找到{0}版本信息!", "Wow.RealmScript"); return; } ////////////////////////////////////////////////////////////////////////// // 获取配置的信息 LoadWowConfig(); ////////////////////////////////////////////////////////////////////////// // 开始在编译后的程序集合内获取密码和ZoneClusterWorld配置信息 LoadPassword(); ////////////////////////////////////////////////////////////////////////// // 开始在编译后的程序集合内获取密码, 并初始化SQL InitSQL(); ////////////////////////////////////////////////////////////////////////// // 开始注册协议 // 初始化OpCode的名称 RealmOpCodeName.InitRealmOpCodeName(); AuthOpCodeName.InitAuthOpCodeName(); // Auth 客户端的协议 AuthPacketHandlers.Register((ushort)AuthOpCode.SMSG_AUTH_CHALLENGE, ProcessNet.AUTH_ID_SIZE + 33, false, new PacketReceiveCallback(Auth_PacketHandlers.Auth_HandleAuthChallenge)); AuthPacketHandlers.Register((ushort)AuthOpCode.SMSG_AUTH_RECONNECT_CHALLENGE, ProcessNet.AUTH_ID_SIZE + 33, false, new PacketReceiveCallback(Auth_PacketHandlers.Auth_HandleAuthChallenge)); AuthPacketHandlers.Register((ushort)AuthOpCode.SMSG_AUTH_PROOF, ProcessNet.AUTH_ID_SIZE + 74, false, new PacketReceiveCallback(Auth_PacketHandlers.Auth_HandleAuthProof)); AuthPacketHandlers.Register((ushort)AuthOpCode.SMSG_AUTH_RECONNECT_PROOF, ProcessNet.AUTH_ID_SIZE + 74, false, new PacketReceiveCallback(Auth_PacketHandlers.Auth_HandleAuthProof)); AuthPacketHandlers.Register((ushort)AuthOpCode.SMSG_REALM_LIST, ProcessNet.AUTH_ID_SIZE + 4, false, new PacketReceiveCallback(Auth_PacketHandlers.Auth_HandleRealmList)); // Realm 客户端的协议 RealmPacketHandlers.Register((ushort)RealmOpCode.SMSG_REGISTER_REALM, ProcessNet.REALM_HEAD_SIZE + 0, false, new PacketReceiveCallback(Realm_PacketHandlers.Realm_HandleRegisterRealm)); RealmPacketHandlers.Register((ushort)RealmOpCode.SMSG_REQUEST_SESSION, ProcessNet.REALM_HEAD_SIZE + 4, false, new PacketReceiveCallback(Realm_PacketHandlers.Realm_HandleRequestSession)); RealmPacketHandlers.Register((ushort)RealmOpCode.SMSG_PING, ProcessNet.REALM_HEAD_SIZE + 0, false, new PacketReceiveCallback(Realm_PacketHandlers.Realm_HandlePing)); RealmPacketHandlers.Register((ushort)RealmOpCode.SMSG_SQL_EXECUTE, ProcessNet.REALM_HEAD_SIZE + 0, false, new PacketReceiveCallback(Realm_PacketHandlers.Realm_HandleSQLExecute)); ////////////////////////////////////////////////////////////////////////// // 获取ZoneWorld配置信息 LoadZoneClusterWorldConfig(); ////////////////////////////////////////////////////////////////////////// // 开始初始化ZoneClusterServer s_WowZoneCluster.InitZoneCluster(s_ConfigZoneClusterWorld); ////////////////////////////////////////////////////////////////////////// // 开始AuthServer监听端口 if (s_ConfigInfo.WowConfig.AuthServerHost == string.Empty) { if (Program.AuthServerListener.StartServer(AuthServerPort) == false) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "监听端口:{0} 失败!", AuthServerPort); return; } } else { string strHostNamePort = s_ConfigInfo.WowConfig.AuthServerHost + ":" + s_ConfigInfo.WowConfig.AuthServerPort; if (Program.AuthServerListener.StartServer(strHostNamePort) == false) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "监听IP地址与端口:{0} 失败!", strHostNamePort); return; } } ////////////////////////////////////////////////////////////////////////// // 开始RealmServer监听端口 if (s_ConfigInfo.WowConfig.RealmServerHost == string.Empty) { if (Program.RealmServerListener.StartServer(REALM_SERVER_PORT) == false) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "监听端口:{0} 失败!", REALM_SERVER_PORT); return; } } else { string strHostNamePort = s_ConfigInfo.WowConfig.RealmServerHost + ":" + s_ConfigInfo.WowConfig.RealmServerPort; if (Program.RealmServerListener.StartServer(strHostNamePort) == false) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "监听IP地址与端口:{0} 失败!", strHostNamePort); return; } } }
public void ScriptAssemblyInfoConstructorTest() { ScriptAssemblyInfo target = new ScriptAssemblyInfo(); Assert.Inconclusive("TODO: 实现用来验证目标的代码"); }